Your wound point system doesn't look too bad, but it looks like it might break down at high levels because damage output usually increases faster than Constitution score. Perhaps Constitution + level, or healing surge value might be a better threshold?
Oops. It's supposed to be CON + 1/2 level. A paragon character not focused on CON would have to take 17-20 damage to get a wound and 4 woundsin a single fight to die. A few rules like letting action points, second wind, and some spells remove the first few wounds fixes most things.
In 4E, it becomes:
Hit, Miss, Dragon breath (1 wound), heal (no wound), Hit, Miss, hit , Miss., miss, Good hit (1 wound), second wind (no wound), Miss, Miss, Crit (2 wound), heal (1 wound), End fight, Rest heal (no wound)
OR
Hit, Miss, Dragon breath (1 wound), Good hit (2 wound), Crit (HELP!!)
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