Skade said:
LOL You know, a couple of weeks ago I made a side comment "Morbidity, its not just a stae of mind, it's a carrer". I had no idea how apropo that was. (hehe. I said apropo in a sentence)
What dangers? Wicked Witches? Dorothy took them both out, you should be safe.
Getting eaten by a kangaroo
Kangaroo
Large Animal
Hit Dice: 3d8+3 (16hp)
Initiative: +1
Speed: 50ft
AC: 14 (+1 Dex, +3 natural)
Attacks: Kick +6 melee, tail +1 melee
Damage: Kick 1d6+4, tail 1d8+2
Saves: Fort +4, Ref +4, Will -2
Abilities: Str 19, Dex 12, Con 13, Int 2, Wis 6, Cha 6
Skills: Jump +11, Listen +5
Climate/Terrain: Temperate and warm desert, forest and mountains
Organization: Solitary, pair or herd (5-20)
Challenge Rating: 2
Treasure: None
Alignment: Always neutral
Advancement: 4-6 HD (large)