[Hivemind] Up a creek and sold down the river...

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randomling said:


The general idea is to do away with some of the class features in return for divine channelling. You get a number of channelling attempts equal to 3 + Cha bonus. You can use each attempt for:

Turning undead
Spontaneous casting of cure/inflict spells (clerics only)
Lay on hands (paladins only)
Smite evil (paladins only)

Plus paladins get a better Will save.

OK, sounds like fun. Talk me through it some time or email me details and i'll see what I think! But first impressions are good!
 

I can't remember the details off-hand, but Monte Cook's Book of Hallowed Might has options for NG and CG paladins, basically subbing out some of their powers for others. I believe the NG had the capability to summon a NG creature to assist him. If I find more details, I can send them to you.
 



theRuinedOne said:
I can't remember the details off-hand, but Monte Cook's Book of Hallowed Might has options for NG and CG paladins, basically subbing out some of their powers for others. I believe the NG had the capability to summon a NG creature to assist him. If I find more details, I can send them to you.

I think I have Hallowed Might kicking around somewhere on this computer anyawy, thanks for reminding me! :)
 

Tallarn said:


OK, sounds like fun. Talk me through it some time or email me details and i'll see what I think! But first impressions are good!

Oh, also Detect Evil becomes an Evil Sense. Always on, but the paladin can resume (free action) or suppress it (standard action) at will. :D
 

Maldur said:
Fex do you have a write up for Naska?
Then Ill think on it .

I need some pondering time:D

Naskha's in both the campaign details and the game notes sections of the Acrozatarim game board :)
 

Sniktch said:
Yippee! Og is getting some reinforcements :D Coming soon, Ourgh, will be Chapter 2: Big Hairy Smelly Things :D

"Ourgh go fire go fire Ourgh Ourgh go fire!"

Ourgh know two words now!

I'm really enjoying that game Sniktch, long may it continue!
 


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