Homebrew verse Box Setting

KenSeg

First Post
I have been reading some of the threads on people's viewpoints of the various official settings and wondered how many people prefer homebrew over box settings and visa versa.

Our gaming group has primarily used a homebrew world that our DM created well over 20 years ago. We have tried some Forgotten Realms and Eberron, but have always returned to our homebrew world with its long rich history, familiar pantheon of dieties with easy to pronounce names and more clear cut good/evil emphasis.

What about your group?

-KenSeg
Gaming since 1978
 

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Not that many settings are "boxed" these days, but:

Homebrewer, here.

I like to create. I don't feel comfortable overwriting sections of extablished settings, and constantly worry about author's intent, et al. I always know my own intent. ;)

I do liberally plunder published settings, though.
 

LOL, showing my age here I guess. In the old days of gaming most settings came in boxes with booklets and maps. Just old terminology. I mean official settings from companies in any form, PDF, hardback, box, etc.


-KenSeg
Gaming since 1978
 

I started DM'g and never played again in 1984, I started with the world of Greyhawk because simply it rocked at that time (Still does). I have kept notes on events and never changed settings since then and now have an entire wall in my office at home dedicated to notes and history for what I refer to my version of Greyhawk. I still use the maps and basic names but beyond that it is my world for the last 21 years. Over the years it has given me tons of resources to pull from and yet always tweaked to blend in with the world I run.

Like Psion, I plunder everything I read..If I like it
 

KenSeg said:
I have been reading some of the threads on people's viewpoints of the various official settings and wondered how many people prefer homebrew over box settings and visa versa.

Our gaming group has primarily used a homebrew world that our DM created well over 20 years ago. We have tried some Forgotten Realms and Eberron, but have always returned to our homebrew world with its long rich history, familiar pantheon of dieties with easy to pronounce names and more clear cut good/evil emphasis.

What about your group?

-KenSeg
Gaming since 1978

We play in a variety of campaigns, probably about 2/3 home brew, 1/3 published. But any campaign setting will become the one with familiar gods, familiar and easy to pronounce names, whatever, as long as you keep at it.
 

I prefer homebrew simply for the reason it is fun to create a homebrew. However, if it wasn't for this sole reason I would use a published setting. In my case it would be either Dragonlance or Amethyst (the latter being a great free setting -homebrew by someone else- mixing fantasy and sci-fi in a weird Earth future).
 

Mix of homebrew and published, but as the published setting I use is the Wilderlands from Judges Guild, which is less heavily detailed and encourages customisation I like the fact that I have lots of maps ready for me to use as I see fit, changing names and descriptions and history to suit my game.
 

I prefer homebrew as a DM. With a lot of plundering of various settings.

As a player, I'll prefer homebrew too, even if I'll want to be able to play in published settings from time to time.
 


I prefer the Homebrew to an established setting. Although i do pick up boxed settings myself, sometimes just to read cause i like the flavor and what not. My problem with the homebrew is that i usually over extend myself by builidng a massive continent, massive backstory and history, and try to include everything i can under the sun in it. My current campaign is set in a world i call Arcania wich has lots of potential, but has died in my eyes. Lucky for me, my campaign is set in a small area of the world, and easy to upkeep without having to worry about what is going on in other parts of the world.
When i get done with my current campaign, i am going to do something different this time, and i have started the planning stages of Aeryth wich is a Terry Brooks inspired setting. Just a small section of the world a simple kingdom of Humans, Dwarves to the south, elves to the west, gnomes and halflings are slaves, orcs are from the underdark. Three gods, elemental based sorcerers, and about a 1000 years of known history, with everything before that being obscure and lost. I am following what i call the KISS system. Keep It Simple Stupid. Once i get the basics down, i can expand as needed :P

Slaunt
 

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