Quickleaf
Legend
Just noting down the changes I'm planning...
* Changing the "Hunter" background trait from animal companion > never getting lost in the wild and always knowing your direction of travel.
* Making Tracking a core class feature.
* Changing the spell list dramatically.
* Improving Nature's Boon - Hunter's Quarry, so that it grants advantage to skills tracking/researching quarry, does not provide an attack bonus, deals scaling damage on par with the rogue's sneak attack, and also improves Tracking when you're seeking your quarry.
* Wilderness Knacks - Improving Favored Terrain to ignore natural difficult terrain and gain advantage on skills involving using/knowing the terrain. Adding a "Trap-making" knack adapting [MENTION=54843]ZombieRoboNinja[/MENTION]'s work.
* Changing the "Hunter" background trait from animal companion > never getting lost in the wild and always knowing your direction of travel.
* Making Tracking a core class feature.
* Changing the spell list dramatically.
* Improving Nature's Boon - Hunter's Quarry, so that it grants advantage to skills tracking/researching quarry, does not provide an attack bonus, deals scaling damage on par with the rogue's sneak attack, and also improves Tracking when you're seeking your quarry.
* Wilderness Knacks - Improving Favored Terrain to ignore natural difficult terrain and gain advantage on skills involving using/knowing the terrain. Adding a "Trap-making" knack adapting [MENTION=54843]ZombieRoboNinja[/MENTION]'s work.