Knight_Marshal
Explorer
I want a subclass named the Friar so that people who do not want monks in their western fantasy can have an alternative.
Yes! If they're meant to be in melee, no matter how temporarily, they need to be tougher. A higher hit dice also means less investment in CON needed to get better HP, helping to reduce MAD.Monks get d10 as HD
Unpopular Opinion: get rid of Stunning Strike. I don't mind Monks having control options, but this thing is encounter warping when it actually works, and the balance point seems to be "most of the time it doesn't, and it prevents you from doing anything else cool". Bleh.
Yeah I hate Stunning Strike. It not only comes in too late, but it means you just can't do anything else with your ki anymore but try to Stun. Stunning Strike needs to go or just be retooled.Stunning strike is dumb because it's either worthless or over=powered, depending on wacky RNG. Too swingy. It often feels like the only decent thing the monk has that other classes aren't doing, and yet it fails a lot.
That's more wishful thinking than anything if you ask me. It has ONE ability to deny action, Stunning Strike. It's Opportunity Attack is just not threatening enough to effectively lockdown a ranged attacker. Flurry of Blow is clearly a striker ability so I think they need to choose if they want their Monk to be more of a mobile striker OR a mobile controller, it can't be built trying to be both at the same time. The controller aspect should come in with the subclass.It's currently an action-denial specialist. It's not a striker.
A feat of Dexterity, too - and maybe feat of Constitution. Really: lot sof ways to focus their energy to boost physical activities of various kinds. This could include boosts to saves, physical skills, movement, etc.Add a feat of strength ability
The fighter has ONE ability to make an Attack action. They still are considered weapon attackers.That's more wishful thinking than anything if you ask me. It has ONE ability to deny action, Stunning Strike. It's Opportunity Attack is just not threatening enough to effectively lockdown a ranged attacker. Flurry of Blow is clearly a striker ability so I think they need to choose if they want their Monk to be more of a mobile striker OR a mobile controller, it can't be built trying to be both at the same time. The controller aspect should come in with the subclass.
The Fighter’s attacks are much nastier than the Monk and they have features to support that. The monk gets Stunning Strike at level 5, I’m not sure what you’re supposed to DO before that.The fighter has ONE ability to make an Attack action. They still are considered weapon attackers.
Flurry of Blows is not "clearly a striker ability". When the base MA damage is so low, it's just a different way to keep up with reasonable damage - more low damages instead of increasing fewer attacks like Paladin's Divine Smite. It's not push into striker. If you don't believe me, please go and look at monk damage numbers vs. the other classes once you are past 5th - they decisively are not strikers currently. And before 5th you don't have enough Ki to make Flurry of Blows all that meaningful, especially if you are using Ki for other purposes as well. And since FoB allows another possible hit to deliver Stunning Strike, it does support Action Denial.
Really, I can't believe anyone who has played a monk over a range of levels (or seen one played) would confuse them for a striker. Did perhaps the player want to treat them like that and the DM gave them custom magic items? Or was it a rolled ability score where MAD could be satisfied and haivng a high enough DEX to add to hit and damage that it seemed striker-like at lower levels?
I've seen some of them be absolute glass cannons in the right situation. Depends on what they're fighting, but they do have some good 'run in and deal damage' potential to 'em. Just, you better hope the hits absolutely connect (plus the party in question really didn't have any other big damage dealers)Really, I can't believe anyone who has played a monk over a range of levels (or seen one played) would confuse them for a striker. Did perhaps the player want to treat them like that and the DM gave them custom magic items? Or was it a rolled ability score where MAD could be satisfied and haivng a high enough DEX to add to hit and damage that it seemed striker-like at lower levels?