Well, they look fiendish, as I recall, they don't contradict the description (or not too much, I do seem to recall some size problems now), so my opinion is that this example doesn't leave much reason to worry for me.Sammael said:An example of Baxa's "artwork," the Fiend Folio demodands (gehreleths):
![]()
Sammael said:An example of Baxa's "artwork,"[/IMG]
Sammael said:That's not a sentiment shared by many. I prefer creature illustrations to at least have a semblance of realistic proportions and musculature. Baxa, on the other hand, draws shapeless blobs.
BogusMagus said:It's in the lists of Appendix 1&2.
Zzyczesiya: "The Ungrasped", rules The Forgotten Land (3rd). Concerns; confused & malevolent ignorance.
I can't find any details, and there probably isn't any.
Maybe something in the short description of the minor layers? (To be WE?)
JoeGKushner said:My book is out on loan so it'll be a few days before I have it.
Ripzerai said:Obox-ob and Dagon were mentioned in the list of undefined demon lords in the original MMII.
BogusMagus said:Obox-ob: Prince of Vermin. Obyrith. Shaped like Scorpion/Spider/Human mixed–up. Was once the Prince of Demons, but was killed once by the Queen of Chaos. Rules Zionyn (663th). Worshipped by some cults.
Dagon: Prince of the Depth. Obyrith. Looks like Fish/Octopus crossbreed. Rules Shadowsea (89th). Served by aquatic demons (esp. Wastrilith) & worshipped by aquatic races (Kraken, Chuuls, Sea Hags, Water Nagas, Kuo-toa, etc.).
Malacanthet: Queen of the Succubi. Tanar’ri. Rules? Shendilavri (570th)(Somehow, she and her layer are missing from Appendix 1&2.). Served by Incubi, Succubi, Lilitus.
Shade said:Sweet!![]()
BogusMagus said:Zuggtmoy (CR 21) (She looks totally different from ToEE. Is it Dragon Mag look?)
Shade said:From WotC's Site:
"For the D&D website, we’re planning a horde of content to coincide with Fiendish Codex 1. For starters, R&D came to the website team with a request; while the FC1 sourcebook contains a number of demon lords (just take a look at the Table of Contents to find out which ones), R&D wanted a fair representation of their aspects. These will appear on the website throughout the month – 11 aspects in all.
Material cut from the sourcebooks due to space considerations often make ideal web enhancements; unfortunately, not every book has this available. This month, however, we have been given such “cutting room floor” material for FC1—including a new monster, a new detailed abyssal layer, and several short layer descriptions. Plus, we’ll offer a look at the artwork of D&D’s demons throughout the editions, tactics & tips for combating various demonic foes, and even more specialized half-fiend templates."
That last paragraph gets my heart all a'flutter.![]()
Shemeska said:Baxa's artwork has grown on me over time. I didn't particularly care for his style at first, but I've come to appreciate it since then.
So, am I the only one that finds this post vastly ironic?Erik Mona said:Layer 666 is not detailed (so you can make it as eeeeeevul as you want). I also retconned the two existing post-666 layers by changing their first digit to "5", so there are no longer any official layers beyond 666. There are hundreds of "available" layer slots from 1-666, so there's really no reason to push beyond that number, other than to piss off long-time players.
So says I.
--Erik