G
Guest 6801328
Guest
I don't really care too much about niche protection for the Beastmaster. His niche sucks.
But it's HIS dammit!
I don't really care too much about niche protection for the Beastmaster. His niche sucks.
Then he should take better care of it. His niche is getting gentrified whether he likes it or not.But it's HIS dammit!
Even the Beastmaster understands he isn't capable of providing the love the niche needs.But it's HIS dammit!
He's trying... I thinkThen he should take better care of it. His niche is getting gentrified whether he likes it or not.
Fighting styles |
Archery: You gain a +2 bonus to attack rolls you make with ranged weapons. Point blank: You do not have disadvantage on the attack roll with ranged or thrown while within 5 ft of a hostile creature. Defense: +1 AC while you are wearing armor. Dueling: +2 damage with 1-handed weapons. Great Weapon: Reroll once 1-2 on two-handed weapon damage roll. Houndmaster: Gain a mastiff Companion using your WIS modifier to determine its HP. Interception: When a creature you can see hits a target that is within 5 ft of you with an attack, you can use your reaction to reduce the damage the target takes by 1d10 + your proficiency bonus. Two-Weapon Fighting: +1 critical range with dual 1-handed weapons. |