House Millithor in the City of the Spider Queen II

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The Fane of Lolth

Matron Ki'Willis, Carcelon, and Kilcif manage to enter the outer fane of the shrine without further incident.

The fane is built to look like a gigantic spider. Within its walls, the priests and servants of Lolth used to perform their prayers and sacrifices. The forepart of the spider was called the outer fane. This section was the public area open to all worshippers of the Spider Queen. The spider's abdomen, separated from the outer fane by a heavy iron gate, was known as the inner fane, off limits to all but Lolth's drow clerics.

The walls of the chamber are carved to resemble an enormous spider, as if this room were the inside of its front portion. At one end, an opening leads to some kind of platform where the Spider's mouth would be. At the other end of the room, a heavy iron gate hangs loose on its hinges, battered and bent. Eight tunnels leading down converge, four on a side, near the wall separating the two parts of the spider's body.

The platform at the front of the spider is clearly a sacrifical altar. It is surrounded by walls carved to look like the sharp, venomous fangs of a spider.

The outer fane has suffered significant battle damage and there are many blood stains, but there are no bodies.

The entire area of the Outer Fane is darker than normal (magical equivalent of a Darkness spell), and the darkness obscures what you can see with your dark vision.
 
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Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

Kilcif looks around the chamber slightly steamed at their bungled entry but he stays close to the two clerics. He as he looks and listens for anything out of the ordinary he feels weak from the spell that was cast upon him but finds himself unwilling to ask for help.

Turning to his two companions, “Is their any traps that either of you know of?”
 

Brother Shatterstone said:
Turning to his two companions, “Is their any traps that either of you know of?”

Ki'Willis looks around, slightly troubled by the defilement of the sacred place, her eyes probing the darkness. She walks slowly towards the inner fane and then stops to answer Kilcif.

"No, but I didn't know about the Glyph. Where there is one trap there are usually many." But why would they go trough all this expense when they could simply destroy the temple? If nothing prevented them from breaking down the gates then why couldn't they simply collapse the cavern? If the temple was left to trap Lolthite loyalists then surely the alarms would already be sounding...


ooc: Does Ki'Willis know anything about what traps and treasures might be here?
 

Narcelia, Elder Daughter, Clr 11

Narcelia is shivering slightly in the cold, and she lets down her hair to help compensate. It doesn't do much good, but she figures that any bit more would help. These ridiculous surfacers! Why would one choose to live in this frigid wasteland! she grouses to herself. Her scourge is snugged against her side under her cloak, but the scale mail she wears prevents physical contact. The heads are ominously silent and still.

When they finally reach the town, Narcelia flashes at Zedar. Is it always this cold? she asks, trying to be nonchalant and not betray how chilled she is. She follows him toward the temple, having decided she had better keep an eye on him, a subordinate male of a strong rival, though she is really beginning to wish she had not left the warmth and known dangers of the drow city for this.
 
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Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

Kilcif responds, “I didn’t think you did know of it, and I do suspect more traps…” He scans the chamber one more time before turning his eyes back to the Matron, “So where to lady?”

OOC: Is the gate beaten down so someone/thing could get through? Or is it beaten like someone tried to get through but didn't?
 

Brother Shatterstone said:
He scans the chamber one more time before turning his eyes back to the Matron, “So where to lady?”

She answers, but the last two sentences are clearly directed towards Carcelon, to soothe any concerns she might have. "The inner fane. Normally it would be a grave violation of custom to allow you to enter with us. The circumstances make this a necessity. I'm sure the Lady of Chaos will forgive this breach of her law."
 
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Kilcif: Bugbear/Male (Barbarian/Ranger/Rogue)

Kilcif still annoyed from the previous accident steps in between breaking their eye contact and looks at the matron; “Does “grave violation of custom” translate out to traps, spells or curses? And just how certain are you about her forgiveness?"
 
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By the Burning Hells, it's cold in here. Note to self: next time, ask Quertus if he has Endure Elements before going out to these damn lands.
Torellan dismounts the dire wolf. He pops the joints on his hands and moves towards the house with light, and peeks in through a window. He is careful to only observe, not be observed.
 

The iron gate to the inner fane is battered and ajar. It has obviously been breached by a prior invasion.

It would be possible for a drow elf to enter the inner fane without moving the gate. A larger humanoid such as Kilcif would require the gate to be moved (but that would be relatively easy for someone with Kilcif's massive muscles, given the poor shape the gate is in).

The inner fane of a temple of Lolth typically has additional defenses against infidels.

The altar in the outer fane grows darker every so often. Almost as if it radiates darkness.
 

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