Matron Mother Ki'Willis Millithor
Undead (Revenant) Female FR Elf(Drow)
Cleric 15
Alignment: CE
HD: 15d12
HP: 97
Initiative: +2
Speed: 30
AC:10+2+3(ring)+5(chain shirt)=20
BAB:+11/+6/+1
Melee AB: +13/+8/+3
Ranged AB: +13/+8/+3
Spell Resistance 26
Fortitude Save:14
Will Save:17
Reflex Save:14
Stats:
Strength 14, Mod: +2
Dexterity 15, Mod: +2
Constitution -
Intelligence 16, Mod: +3
Wisdom 17, Mod: +3 (19 for spellcasting), Mod: +4
Charisma 20, Mod: +5, (24 w/necklace), Mod: +7
Skills:90 points.......ranks, abilitymod, item, special. Total.
Diplomacy:.............+18+7+2=.............................+27
Knowledge Religion:..+18+3=................................+21
Bluff:.....................+07(14)+7+2=.......................+16
Sense Motive:.........+18+3+0+2(Cosmo)=..............+23
Spell Craft:.............+14+3=................................+17
Concentration:........+15+0=................................+15
Move Silently:.........+0+2+10=.............................+12
Hide:.....................+0+2=....................................+2
Languages: Elven, Undercommon, Drow Sign Language, Abyssal, Infernal
Feats:
Blind-fight (Darkness Domain)
Lightning Reflexes (Drow Domain)
(1st Level)Empower Spell
(3rd Level)Cosmopolitan(Sense Motive)
(6th Level)Leadership
(9th Level)Spellcasting Prodigy
(12th level)Smooth Talk
(15th level)Spell Penetration
Drow Racial Abilities from the FRCS:
+2 Dex, +2 Int, +2 Chr, -2 con. SR = 11 + level (26). Darkvision 120'. Spell Abilities 1/day: Dancing Lights, Darkness, Faerie Fire. +2 on will saves vs. spells and spell like abilities.
Revenant Racial Abilities:
Vengeful Strike (Ex): +1d10 melee damage vs. Irae T’sarran.
Paralyzing Glare(Ex): Irae must make a will save dc 10 + half Ki’Willis levels + chr modifier or be paralyzed for 2-8 rounds when they first meet.
DR: 5/+1
Fast Healing: 3
Turning Immunity: Immune to turning by clerics or Paladins
Immune to acid, cold, gas, electricity, and polymorph
Find the Guilty (Ex): So long as Irae and Ki’Willis are on the same plane, Ki’Willis can sense exactly where Irae is.
Usual undead traits
Cleric Abilities:
Rebuke Undead: 3 remaining, +9 on turning checks (cha +7, Kn(rel) +2) Domains: Darkness and Drow
Spells
Caster Level 15, 17 against Spell Resistance
0th:
Detect Poison, Read Magicx2
1st:
Doom, Protection from Good, Cause Fear, Divine Favor
2nd:
Augury, Desecrate, Zone of Truth, Invisibility
3rd:
Locate Object, Magic Circle Against Good, Contagion, Phantom Steed (Spider), Suggestion, Cure Serious Wounds
4th:
Chaos Hammer, Control Water, Discern Lies, Tongues
5th:
Dispel Good, Greater Command, Insect Plague, Spiderform
6th:
Anti-life Shell, Prying eyes
7th:
Blasphemy
9th:
Wail of the Banshee
Equipment:
Boots of Elvenkind
Bracelet of Arachnida (As the cloak, silver adorned with an onyx spider) 6750
Ring of Sustenance: 2500 gp.
Cloak of Resistance+5: 25000 gp,
Necklace of Charisma +4 (fine, mithral chain choker) 16500
Belt of Health +6: 36000 gp (currently worn by Quertus)
Spider Mask 7750 gp
Hat of Disguise: 1800 gp
House Insignia: Levitate 3/day (caster level 3) Message 3/day (caster level 3, only to another who has a House Insignia) Shield 3/day, Hold Person 3/day, Comprehend Languages 3/day, and Web 3/day (all caster level 3).
Scourge of Fangs 4 heads Snake Head stats Tiny Construct, HD 2d10, HP 11, Init +3, AC 17, Atk +5 melee, dmg 1d2 -2 + Pain, SA Pain, Fort 0, Ref +3, Will 0
Str 6, Dex 17, Wis 11, Chr 1, Int -, Con -,
Pain: Fort DC 19. If fail, -4 to all attack rolls, skill checks, ability checks, and saving throws. If pass, -2 the die rolls. Considered a supernatural poison for saving throw purposes.
Rod of the Viper 19,000gp
2 Vibrant, purple, prism ioun stones (store 6 spell levels each) 2*12,000
2 Neutralize Poison Potions 2*750
3 Cure Moderate Wounds Potions 3*300
3 Fly Potions 3*750
1 scroll, 4 spells: 5,2,3,2 (1800)
5th level: Spider Form
2nd level: Clairaudience/Clairvoyance
3rd level: Phantom Steed
2nd level: Summon Swarm
1 scroll, 3 spells: 2,5,1 (1300)
2nd level: Blindness/Deafness
5th level: Insect Plague
1st level: Cloak of Dark Power
1 scroll, 6 spells: 1,2,5,4,3,5 (3500)
1st level: Obscuring Mist
2nd level: Summon Swarm
4th level: Armor of Darkness
3rd level: Blacklight
5th level: Spider Form
Pearl of Power II
Pearl of Power III
Pearl of Power IV
Spiderfang Dagger +1 Dagger (11,782gp), move through a web at half speed (by cutting web strands), 1/day create a web, 1/day create a 10' square of cobwebs that grant one half concealment and do 2-8 points of acid damage to anyone that collapses the cobwebs.
4 Doses Drow Sleep Poison
Ring of Protection +3 18000
Noble outfit 75
Jewelry 500gp
Shirt (alternating links of mithral and adamantine) (+5 to AC total)
weight=15pounds 2500gp
Driftdisc with flight 30’ speed, Dispel Magic 1/day. Detect Lies 1/day.
Cephalometer: A headband of Illithid manufacture, allowing its owner to Mind Probe, Feeblemind or Dominate the subject who wears it 1/day.
Sarduel's Ruby Slippers: Dimension Door ?/day.
Coins:
Platinum 100
Gold 2450
____________________________
Party wealth: 36'000 gp, mostly in coins.
-20'000 to Kripp.
+90'000 from the sale of SM-loot.
-1'000 to Earth Elemental
105'000 gp.
Wand of CLW*8: 750*8= 6000 gp, cl 1
Portable Hole*2: 20'000*2= 40'000 gp, cl 12
Create Greater Undead (caster level 18): 4000 gp
Sarduel's Robes