House Millithor in the City of the Spider Queen PCs & NPCs


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Leonon Morcane

Leonon Morcane
Drow noble male
Vampire
Fighter 8
Hit Dice: 8d12
Hit Points: 45
Str 21
Dex 19
Con
Int 14
Wis 14
Chr 14
Dominate (Will DC 16)
Energy Drain (Fort DC 16) 2 levels
Slam: +13/+8, damage: 1d6 + 5 plus 2 negative levels energy drain
Rapier: +16/+11, damage 1d6 +8 (18-20/x2)
AC: 10 + 6 armor + 3 shield + 4 dex +6 natural= 29
SR: 19
Fort: +6
Will: +4
Reflex: +8
Turn resistance: +4

General Feats: Blind-Fight, Mobility, Spring Attack
Fighter Feats: Rapier: WFocus, WS, GWF, Expertise, Whirlwind Attack
Vampire Feats: Alertness, Combat Reflexes, Dodge, Improved Initiative, Lightning Reflexes

Equipment: +1 Mithral Chainmail, +1 Mithral Large Shield, +1 Rapier
 

Yasarra said:
Thank you for the correction on the rod. The cloak of arachnida is 6000 and the +4 cloak of charisma is 16000, for a total of 22000. The cloak of elvenkind is a given, so I didn't include that into the cost, but even that is 2000gp. I'll exchange that for a rod of the viper and adjust my final total in gems accordingly.

OOps. Helps to read the entire thread. My bad.

S
 
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Ripper
Advanced Fiendish Displacer Beast
Size: Huge
Hit Dice: 10d10 + 50
Hit Points: 108
Init: +1
Spd: 40 ft
AC: 17 (-2 size, +8 natural, +1 dex)
Atk: +16 Tentacle, +14 Bite
Full Attack: 2 Tentacles, 1 Bite
Damage: tentacle: 1d8 +8, bite: 2d6 +4
Fort: +12
Reflex: +8
Will: +6
SR: 15
Str: 26
Dex: 13
Con: 20
Int: 5
Wis: 12
Chr: 8
Feats: Alertness, Dodge, Iron Will, Multi-Attack
Skills: Hide +8, Listen +6, Move Silently +6, Spot +7
Displacement: 50% miss chance
Smite Good: +10 damage
Fire/cold resistance: 10
DR: 5/magic
 


Malacarth
The Jaws of Doom

Ancient Black Dragon
Size: Huge
Reach: 10’, 15’ with bite
Hit Dice: 31d12 +186 (387)
Str 33
Dex 10
Con 23
Int 16
Wis 17
Chr 16
Speed: 60’, fly 150’ (poor), swim 60 ft
Initiative +4
AC: 38 (-2 size, +30 natural)
Sorceror Caster level: 11
SR 25
DR: 15/magic
Base Attack/Grapple: +31/+54
Attack: +40
Full attack: 1 bite, 2 claws, 2 wings, 1 tail slap
Bite: 2d8 + 11
Claw: 2d6 +5
Wing: 1d8 +5
Tail Slap: 2d6 +16
Fort: +23
Reflex: +17
Will: +20
Breath Weapon: 20d4 (DC 31 Reflex Save), 100’ line of acid
Frightful Presence: DC 28
Immunity to Acid, Water Breathing
Spell-like: Darkness, Corrupt Water, Insect Plague, Plant Growth

Feats: Power Attack, Flyby Attack, Snatch, Multi-attack, Improved Initiative, Improved Snatch, Recover Breath, Snatch and Swallow, Multi-Snatch, Improved Multi-attack, Improved Grapple

Skill Ranks:
Concentration: 34
Hide: 34
Knowledge Skills: all have several ranks
Listen: 34
Move Silently: 34
Search: 34
Sense Motive: 34
Spot: 34
Swim: 34
 
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Kripp Yelloweye

Kripp Yelloweye

Fiendish Kuo-Toa Cleric{Whip} of Demogorgon (Cleric 10/ECL 17)
Domains:Corruption, Tyranny
Align:Chaotic Evil
Male,5'8" 178 pounds Male,35 years old.

STR 10 0pts
DEX 13 5pts
CON 16 6pts
INT 14 4pts
WIS 22/26 8pts+4th and 8th Lvl Ups (25 with Periapt)
CHA 8 2pts

HP : 88 (8+4 KT + 4x10(40) Cleric+33 Con)
BaB: +9/+4 (2 from Racial mod)
Fort: +14 (3stat, 7class,4 Item)
Ref: +11 (3race, 1stat, 3class,4 Item)
Will: +20 (3 race,6stat, 7class,4 Item)
Init: +5 (1Dex,4 Improved Initiative)
Move:20'/50'Swim
AC: 33/32 Flat/Touch 11 ( 10base+6nat+1dex+11armor+5 shield )

KUO-TOA TRAITS
Lightning Bolt with other Whips, Adhesive;DC13 Ref save,
Electricity Resistance 10, Immune to Poison and Paralysis,
Keen Sight;See Ethereal and Invisible, Slippery *,
Light Blindness, Amphibious (Breathe Underwater)Swim 50',
Natural Armor+6, +8 Escape Artist *,+4 Search and Spot,
+8 Swim to perform special manuevers, 2D8HD, Ref and Will+3,
Racial Skill Points [20:4 ranks each Escape Artist Listen,MS,Search,Spot],
+1 Feat,+2 Base attack,
Fiendish: Smite Good 1/Day +12 damage vs. Good foes,
Darkvision 60' DR 10/magic, SR 17, Cold&Fire Resistance 10,

*:Not usable in Armor.

Speaks:Kuo-Toan,Undercommon, Aquan, Drow, Abyssal,

Cleric Abilities
Rebuke Undead ( 2/Day), Proficiencies with all simple Weapons

Feats
Improved Initiative(Race),Silent Spell (1st),
Sacrificial Mastery (3rd),Craft Wand (9th)
Dreadful Wrath (12th)

Morningstar +10/5 1D8+1D6Shock 20/X2 Bludgeon/Pierce
Crossbow +10 1D8 19-20/X2 80' Increments Pierce
Dagger +9/4(10/5 thrown) 1D4 19-20/X2 10' Increments Pierce/Slash


SPELLS/DAY
Spells (Current Domain Spells Picked-Watery Death)

0:<6>No LightX3,Read Magic,Mending,Guidance.

1:<7>(D)Entangle,Stupor,Divine Favor X2,Cure Light Wounds X2,
Command.

2:<7>(D)Mark of the Outcast,Dance of Ruin,Restoration X3,
Gentle Repose X1,Hold Person.


3:<6>(D)Control Water,Searing Light,
Dispel Magic X2,Cure Serious Wounds.

4:<5>(D)Rushing Waters,Sending,
Lesser Planar Ally X2.

5:<4>(D)Dehydrate,Commune,Summon Monster V.


SKILLS {20 racial, 40 Cleric}
Concentration 11/+14
Diplomacy 3/+2
Escape Artist 4/+13/10 in armor
Heal 2/+10
Know-Arcane 6/+8
Know-History 1/+3
Know-Religion 9/+11
Listen 4/+16
Move Silently 4/+5/2 in armor
Search 4/+10
Sense Motive 0/+8
Spellcraft 8/+10
Spot 4/+16
Swim 0/+9
Survival 0/+8

GEAR
+3 Mithril Full Plate
+3 Large Steel Shield
+1 Shock Morningstar
Cloak of Resistance +4
Ring of the Ram
Periapt of Wisdom +4
Hat of Disguise
Heward's Handy Haversack
Ring of the Ram (full)
Oil of Bless Weapon
Ring of the Darkhidden
2 Potions of Levitation (3rd)
2 Potions of
<Wands are Self-Crafted>
Wand of Detect Magic {49 Charges}
Wand of Cure Moderate Wounds 3rd level use{45Charges}
Wand of Bear's Endurance 3rd Level Use{24 Charges}
Wand of Wrack (BoVD) 5th level Use{25 Charges}
Wand of Flesh Ripper 9th level use {46 Charges}
Wand of Resist Elements 3rd Level Use {25 Charges}
Wand of Cure Light Wounds 1st Level Use {50 Charges}
Wand of Bull's Strength 3rd Level Use {25 Charges}
Wand of Hide from Undead (10th) 25 Charges
Wand of Cure Light Wounds (1st) 45 Charges
Wand of cause Light Wounds (1st) 45 Charges

Light Crossbow
Quiver of 20 Bolts
2 Daggers
5 doses of Adherant Formula
Holy Symbol
Portable Alter
1 weeks worth of food {meat,fungus,dried fish}
3 water skins

Vile Components
2 Chromatic Dragon Hearts 12GP
1 Demon Hearts 18 GP
1 Devil Hearts 20GP
2 Metallic Dragon Hearts 14GP
2 Yugoloth's Brain 10GP

17 GP, 5 SP
 

Minsc (Rough Draft)

Minsc level 17
Race: Human (Rasheman)
level 14 Barbarian/level 3 Ranger
Wielder of Crom Faeyr

Str 18 +2 inherent +4 level +6 belt +6 rage +2 gauntlets = 38
Dex 16
Con 16
Int 8
Wis 6
Chr 9

To Hit: +17 BAB + 14 strength + 5 hammer +1 weapon focus =+37
Damage: 4d6 + 21 strength + 5 hammer = 4d6 +26

Full Power Attack
To Hit: +20
Damage: 4d6 + 60

Bonus Feats: Two Weapon Fighting, Track, Endurance
Feats: Power Attack, Cleave, Great Cleave, Weapon Focus (Great Sword), Improved Critical (Great Sword), Weapon Focus (War Hammer), Improved Critical (War Hammer)

Magic Items
Crom Faeyr: Hammer of Thunderbolts
Girdle of Giant Strength +6
Gauntlets of Ogre Power +2
Lilarcor: Intelligent Talking Great Sword
More items
 

The Axebane (rough draft)

The Axebane level 17 Paladin
Race: Child of Bhaal and Human Mother
Half-Celestial Template
Wielder of Carsomyr

Str 18 +4 template +6 belt = 28
Dex 14 +2 template = 16
Con 18 +4 template +2 inherent= 24
Int 12 +2 template = 14
Wis 18 +4 template =22
Chr 18 +4 level +2 inherent +4 template +6 cloak= 34

Magic Items
Carsomyr: Holy Avenger +5
Girdle of Giant Strength +6
Cloak of Charisma +6
Helm of Balduran
More Items
 

Viconia (rough draft)

Viconia level 14 Cleric
Race: Drow
Alignment: CG
Goddess: currently Eilistraee, formerly Shar, formerly Lolth

Str 10
Dex 19
Con 8
Int 16
Wis 18 +2 inherent +3 level +6 periapt= 29
Chr 14

Magic Items
Periapt of Wisdom +6
more items
 
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