Celebrim
Legend
Plane Sailing said:How would any business prevent themselves being robbed blind by eladrin rogues? Locks and barred gates would go from being the standard defensive measure to completely useless. Castles would be built with 25ft thick walls to prevent any eladrins just stepping past them. Prison cells would (presumably) have to be underground to prevent fey-stepping out of them (if the teleport is flavoured as stepping into the feywild and out again somewhere else).
I certainly won't be introducing them but were there Eladrin in my world they would be viewed as inherently uncanny, unnatural, and untrustworthy by all the other races. The economic burden imposed by Eladrin would simply be too high to deal with. Rather than spend enomormous sums of money Eladrin proofing society, the majority of societies would take a far simplier approach. In most areas they would be killed on sight, and in the rest of the areas they would killed for spitting on the sidewalk and if some excuse could not be found, then they'd encouraged politely but forcefully to leave. An Eladrin walking into town would prompt women to take thier children inside and men to grab thier weapons. Any one associating with an Eladrin would be presumed a fiend or an associate with fiends and would be treated as a blackgaurd or witch.
That is I think the far more logical socialogical adaptation to the presence of a teleporting race than trying to figure out how to make your society work with them.