If you have ever wondered how the 4th edition bonuses add up in the end, I have created this spreadsheet for you:
http://spreadsheets.google.com/ccc?key=0AhB04SnTO6iYdEdLUmVBaEtuTU8ybVMxWDVPVmg3c2c&hl=en
EDIT: Published as webpage now:
http://spreadsheets.google.com/pub?...DVPVmg3c2c&authkey=CO-rnO4I&hl=en&output=html
I hope this shines light on a few issues.
I had to do a few assumptions:
* PCs will have access to a full set of +1 items at 3rd level, and the next plus each 5 levels after.
* Feats are taken as soon as they are available (I put the first Expertise feat at level 5, as few players would take it at first level, though)
* I did not include special bonuses like attack bonus from class or PP, non-neck-slot NAD bonuses, leader bonuses etc.
Things that I noticed:
* The expertise feats, questionable as they are, were a necessary fix. The same goes for masterwork armor and the +2 ability bonus for epic destinies. Both are necessary patches to keep scaling up, both are awful.
* Heavy armor users are screwed at epic levels. Even with masterwork, you come up 2 or 3 points short (especially right before you get +6 armor)
* NAD scaling is as borked as you'd expect it.
Discuss!
http://spreadsheets.google.com/ccc?key=0AhB04SnTO6iYdEdLUmVBaEtuTU8ybVMxWDVPVmg3c2c&hl=en
EDIT: Published as webpage now:
http://spreadsheets.google.com/pub?...DVPVmg3c2c&authkey=CO-rnO4I&hl=en&output=html
I hope this shines light on a few issues.
I had to do a few assumptions:
* PCs will have access to a full set of +1 items at 3rd level, and the next plus each 5 levels after.
* Feats are taken as soon as they are available (I put the first Expertise feat at level 5, as few players would take it at first level, though)
* I did not include special bonuses like attack bonus from class or PP, non-neck-slot NAD bonuses, leader bonuses etc.
Things that I noticed:
* The expertise feats, questionable as they are, were a necessary fix. The same goes for masterwork armor and the +2 ability bonus for epic destinies. Both are necessary patches to keep scaling up, both are awful.
* Heavy armor users are screwed at epic levels. Even with masterwork, you come up 2 or 3 points short (especially right before you get +6 armor)
* NAD scaling is as borked as you'd expect it.
Discuss!
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