CRGreathouse
Community Supporter
My campaign is medium roleplay-heavy and very strong in Knowledge skills*, and yet we still find the bad weak. I made some changes to the bard to make it stronger in combat (modeled after the skalds), giving it 3.0 skills but fighter base attack, and now it's sometimes played -- but perhaps still weak. Certainly our strongest characters have been other than bards (usually clerics, fighters, paladins, wizards, or druids).
* We'd rather give up a healer, provided someone can at least use wands after combat, that to give up a wizard with Knowledges. Many players have taken Skill Focus (Knowledge (blah)).
* We'd rather give up a healer, provided someone can at least use wands after combat, that to give up a wizard with Knowledges. Many players have taken Skill Focus (Knowledge (blah)).