The silver-plated statue at the end of the hall depicts the god Usamigaras and hides a shifting wall. Tapping on the statue reveals its hollow construction.
A character who inspects the statue and succeeds on a DC 13 Intelligence (Investigation) check learns that the statue’s wand controls a mechanism in the wall. A character who succeeds on this check by 5 or more also knows the correct direction to pull the wand to cause the wall to shift. Members of the Mages of Usamigaras, including newly initiated characters, know how to control the shifting wall.