How common were wishes in AD&D1?

Quasqueton

First Post
How common were wishes available and used in AD&D1?

I never saw a single wish available or used in my AD&D1 experience. But I get the impression they were pretty common.

Quasqueton
 
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I'm not sure if I'd say they were common. There were rings of wishes in some of the modules. And one could get lucky and roll them on the random treasure tables. We did get some and use them, but not very often.
 

They were very rare. Nobody ever got high enough level in 1e to cast one (that came later, when we shifted over to 2e). I had one NPC wizard willing to sell a wish here and there, but he asked for 100,000 gp in cash, so that only happened twice, lol (both of which were used to raise PCs from the dead when other spells wouldn't suffice). I think there was maybe two on scrolls and another one in a ring (although that was never used, funnily enough). And maybe another one or two given out as rewards. Plus back in those days I adhered pretty closely to the idea that you should pervert unreasonable wishes, so PCs were extremely cautious with using them (especially after that rather unpleasant "stoned elf" incident...)

(There were a few more in 2e, but that was largely due to the fact that the main game was in the mid to upper teens by then...)
 


There are at least two or three examples of wish magic in G123 AGAINST THE GIANTS; there's a ring of wishes in G2, and I believe a scroll in D2 SHRINE OF THE KUA-TOA that contains a wish spell...

Off the top of my head those are the only module instances of it. Of course I'm probably mistaken.
 

There's a difference here between "how common were wishes in AD&D" and "how common were wishes in Gary's game". From my reading of old Dragon articles and hearing other stories, I think wishes were much more common in Gary's game.

IIRC, Mordenkainen was saved from petrification (in WG5) by a wish.

Cheers!
 

My experience with 1e had them being surprisingly common. This isn't to say they actually were common, so much as having wishes as either rewards or running into rings of 3 wishes on more than one occasion. Certainly more common than you'd expect for a very powerful spell that aged the caster.
Of course, a frequent use of them was to undo bad things that had happened to us so it's not like the power was greatly abused.
 


Well, we weren't cowardly about decks of many things in those days... you could usually expect that to show up once a campaign, and have a character pull the star, and have wishes show up one or two other times (with luck blades and wish rings & the like, which tended to show up at lower levels.)

But then, there wasn't a "safe zone" for wishes. All wishes were subject to perverse interpretations. :)
 

I think wishes were intended to be (and were in Gary's game) much more common than they ended up being in practice (every else but Gary's games). But almost always through magic items (rings, swords, etc.), almost never the actual wish spell (I never saw an 18th level m-u PC in all my years of playing -- I'm not even sure we had any 18th level m-u NPCs). There are numerous magical effects that only a wish can counteract (as well as some that even a wish can't counteract), guidelines for appropriate uses for wishes (raise characters from the dead, heal the entire party, transport the party to safety, etc.), and the limitation in the DMG that it takes 10 wishes per point to raise ability scores above 16, etc. All of which suggests to me that wishes were intended to be both relatively common and certainly not limited only to high-level characters/campaigns (if anything wishes are more useful at lower level, where characters have fewer options).

I think wishes were less common outside of Lake Geneva because DMs were afraid that players would use them to wreck the campaign (either by making their characters too powerful or neutralizing the bad-guys) which led to the practice of DMs twisting the wording to punish greedy players which led to players being afraid to use them even when they had them (even for non-greedy purposes) which led to a whole mystique growing up around wishes as something you heard about but almost never saw in actual play.

In our group back in the 80s wishes were rare but not unheard of -- maybe 3 or 4 total used over 5 or so years of play. In the convention game I played in with EGG in 1988 (Necropolis) we used at least one, possibly two, wishes to save our party from otherwise-certain death.
 

I think in OD&D (for which the G and D series were written), wishes were in general much more common than they are in AD&D. I always figured that the many articles of advice on how to manage wishes in The Dragon, and their subsequent scarcity in AD&D, were the result of Gary deciding that they had been abused too much in OD&D.

Could be a worthwhile Q for him when he's back online in his Q&A thread!
 

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