Corinnguard
Legend
If 5e is a 6, then I like to think Level Up as being a 7.
It throws in some additional complexity without putting too much distance between it and 5e.
If 5e is being used as the standard between simplicity and complexity, you are going to need a couple of examples for each of your benchmarks. A couple because one example is not enough for anybody to gauge how much complexity we would prefer to see in a given TTRPG.
Well, what makes 5e a 6 and not a 5 in your book?I was wondering how long it would take for the discussion to turn toward how badly I set my benchmarks. ::sigh::

