Crothian said:
You can have a Forsaker adventure with a magic using class. You might run into problems, but no moer then Paladins adventureing with evil people.
Saeviomagy said:More to the point - how does a forsaker know what stuff not to use? You kill some guy, and he's wearing some nice warm fur boots - you put them on, and suddenly you've lost all your class abilities for a year and a day! How the hell were you supposed to know they were magic?
This is weird.Mistwell said:You seek out a Gnome Artificer and pay for a geiger counter of detect magic![]()
Lord Vangarel said:Ok, so the one like I is a class ability where all forsakers can detect magic a number of times per day equal to 1 + Wisdom modifier.
reapersaurus said:That destructo-magic class requirement/limitation is quite silly.
Does anyone think that removing it outright would 'break' the class?