CerberusAOD
First Post
OK, I'm giving a class a bonus to damage similar to sneak attack.
Hidden Shot: Hidden shot may only be used at or beyond 60ft.
That i have, but I can't think of a good way to balance it and make it separate from the rogue sneak attack (the class that's getting it is tracker/hunter (or sniper
) type class. Sneak attack is nicely balanced with the dex bonus bits...but anyone have ideas on a different way to do it?
Hidden Shot: Hidden shot may only be used at or beyond 60ft.
That i have, but I can't think of a good way to balance it and make it separate from the rogue sneak attack (the class that's getting it is tracker/hunter (or sniper
