aboyd
Explorer
I do not think this is in line with your intentions, OP, but here is something one of my players did last year to increase his low-level spells: take sorcerer as his 1st level, and all subsequent levels as a specialist wizard. This meant that he would get 9th level spells at level 18 instead of level 17, which is a price to pay. But it meant that even though he was a specialist as a wizard, due to his sorcerer level not being a specialist, he still had all the spells on his list (with regards to things like wands).
He had a 12 charisma, and an 18 intelligence. So at 2nd level, he could cast 8 0-level spells, and 6 1st-level spells. This was only cool until his character reached level 8. Once he had 4th-level spells, the earlier spells started to wane in their usefulness.
He had a 12 charisma, and an 18 intelligence. So at 2nd level, he could cast 8 0-level spells, and 6 1st-level spells. This was only cool until his character reached level 8. Once he had 4th-level spells, the earlier spells started to wane in their usefulness.