How do I love GenCon? Let me count the ways!

Sounds like I once again missed one helluva time! :( Hopefully I'll get a chance to meet you all in the next year or two. I really want to go to GenCon, dammit!!!

Kane
 

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I'm recently back from GenCon, and I had a blast!

I agree with the above posters who said that the sense of community was the best part about the entire con. Last year, I didn't have time to meet that many ENWorlders, but decided that this year was all about the people. Being able to apply faces and names to SNs makes me feel much closer to the community. I only hope to be able to meet more people next year. :)

True Dungeon was super fun both times, but moreso when we survived. That hexagonal puzzle is still eluding me. It has inspired me to volunteer for True Dungeon at GenCon SoCal, so hopefully I'll make it and see more ENWorlders there.

The Ennies were alot of fun. I have quite a few pictures which I will post when I get the chance. The Gelflings were super-adorable.

The costume competition was MUCH more involved than I anticipated, and I found that if I want a chance at winning in 5 years, I have to start my costume today. Wow. It was really cool to see all of the work people did, and once again, the Gelflings were super-adorable.

My biggest regret was not being able to play in any pick-up games, because I had signed up for registered games. That was a big mistake, because my registered game was really crappy, and I hear nothing but good things about the pick-ups. I've learned my lesson.

Also, I found that when going to GenCon, one should not forget his or her badge and event tickets. A bit of trivia for you: One badge and assorted tickets cost over $50 to overnight from Baltimore. Whoops.

I'm sure I'll have more to post later. I had so much fun meeting everyone, and I hope to see you all next year. :)
 

Hand of Evil said:
Anyone see Hal? How is he doing?

The last time I had heard, Hal has decided to leave the industry completely. He has undergone some personal challenges and issues and has decided to focus on that aspect rather than gaming. I suspect that (knowing Hal fairly well) we will see him again in the future once he has his life going in the direction he wants it to go and feels like he can spend time gaming once again.
 

Well,

I'm not as die hard as those who've posted their comments above as I thought I'd get a good night's rest before posting. But now that I have I just wanted to post some of my highlights:

The Canadiana Suite: I want to give a big thank you to Dextra and Hellhound for hosting this. Above anything this made my Con this year. Saturday night in particular, sitting with Hellhound, Ranger Wicket, Crothian, Psion and the others who I've unfortunately forgotten thier names. I had probably some of the best conversations about gaming and got to learn about some games I wouldn't have otherwise even heard of (must find Dogs in the Vineyard). Capping this off with a riotessly funny game called ...In Space! run by Greg Stolze was raspberry-glazed icing on the cake.

The ENnies: Wow. No doubt pictures of the Indiana Ballrom will be posted shortly but this place left me feeling like I was sitting in a gladiator ring for mexican gunfighters. Great location. The production was fantastic this year and a big round of applause goes to Dextra, Michael Morris, Piratecat and crew. It was simply amazing when you realize that when I first went to the ENnies three years ago, it was held on a stage in the hallway. I'm not sure what Pirtatecat does for a living but he could definately make a second career of public speaking.

Psion's Traveller D20 Game: A game run by Psion and played with the likes of Teflon Billy and Jester47. The most fun you can have with a starship full of leather and water.

The Dealer's Room: I'd been socking money away since February for the Con so I had came home with a lot of plunder. RPG-wise I picked up M&M 2 (third person in line on day one), Serenity (which is turning out to be a nice little system) and Confrontation 3 (OK, not an RPG but it's a HC so I've lumped it into the same category). I also picked up some great play aids including the full Squire set (came with a free t-shirt so how could I resist), a box of Tact-Tiles (amazing product, really looking forward to using them), and a dice tray from Koplow (now my players will be able to keep their rolls on the table). Beyond that I also picked up some obligatory baubles like an electronic D6 and a set of Rattler Eggs (this was the must-have toy of the Con thanks to the guys at Crystal Caste playing with them continuously). I also picked up an Axis and Allies starter, Hecatomb starter, a Star Wars Universe pack (just for a lark as I don't play the game) and a box of starters, boosters and expansion boosters for Wars (never played but have been interested for a while and they were CHEAP!). That's pretty much all I can remember and I know I missed a bunch of stuff have to go back and sort through it all.

All in all my best Gencon yet and I defiantely have to hang out with more ENWorlders next year. You guys ROCK!!!

Jack
 

Ghostwind said:
The last time I had heard, Hal has decided to leave the industry completely. He has undergone some personal challenges and issues and has decided to focus on that aspect rather than gaming. I suspect that (knowing Hal fairly well) we will see him again in the future once he has his life going in the direction he wants it to go and feels like he can spend time gaming once again.
Thank you.
 

Gen Con was a blast for me, but for many reasons other than gaming. I really enjoyed seeing familiar faces and friends (Crothian, Cthulu's Librarian, Psion, Joe Kushner, Buttercup, Der Kluge, Hellhound, Dextra, Mark) and meeting new EN Worlders (Queen D, Rel, Justin Jacobsen, and a host of others whose names I have already forgotten because there were so many). Regretably, I had to drop out of both of my planned pick-up games (they were the only two I was going to get to play in) because of business meetings. But those business meetings were all very informative and productive and may have just filled my plate with work up to Gen Con '07 and maybe even beyond with opportunities to be a part of two different dream projects. For the first time, I got to meet two of my staff reviewers for my website, John Grigsby and Ian Hewitt (both were experiencing their first Gen Con).

There were so many new releases there that caught my eye, but I could not help buying the two Order of the Stick books. Serenity sold out on Thursday and again when the softcover print-on-demand versions showed up. I managed to snag copies of the two new Dragonlance books from Sovereign. The folks at Black Industries were quite enjoyable to spend the ENnies with and I was genuinely pleased at their success there (the Warhammer Fantasy RPG books are really quite good).

However, Gen Con was disappointing in that a malfunction at the printers prevented Wildwood from showing up. Top that off with a very sore wrist and I was popping Ibuprofen like it was candy (gotta love headaches brought on by stress). It was also disappointing that I didn't get the time I wish I had to spend with those friends in the industry (publishers and gamers alike) whom I only see once or twice a year. Between work and meetings, the Con flew by and I just didn't get a lot of free time. Next year, I hope to be able to have more free time and make a point of spending it with friends. :)
 

Jack of Shadows said:
Well,

I'm not sure what Pirtatecat does for a living but he could definately make a second career of public speaking.

Jack

Well, his field is "human resource scheduling" specificly third shift (graveyard shift) issues.

One of the major roles is running classes & seminars to teach exec's how to have 24/7 operatons run smoothly.

Yeah, he's got skillz. :cool:
 

Xath said:
The costume competition was MUCH more involved than I anticipated, and I found that if I want a chance at winning in 5 years, I have to start my costume today. Wow. It was really cool to see all of the work people did, and once again, the Gelflings were super-adorable.

Are you going to do it next year?
 

Xath said:
My biggest regret was not being able to play in any pick-up games, because I had signed up for registered games. That was a big mistake, because my registered game was really crappy, and I hear nothing but good things about the pick-ups. I've learned my lesson.
Yep. My one registered game was, I thought, going to be an introduction to Eberron. Nothing in the registration material told me I needed to show up with a character. But I get there, and they ask me where my character is, and on telling them I don't have one, they make me pay an extra buck to get one. It's a kobold wizard. Yay!

So we start the game: we're looking to rescue a sister of a noble, or something. The GM reads the boxed text, and when we start trying to ask questions of the noble, says, "No questions! She shoos you out of the room." We insist that at least we need to know what she looks like, and he rolls his eyes and says, "Fine, she gives you a description. There's nothing in the adventure about what she looks like." We are allowed no further questions to aid us in our investigation.

We are allowed to make no further decisions until we reach the scene of the first fight. Once there, the DM reads the boxed text for the first fight (against thugs in the slums). He manages to kill off one of the PCs during this fight, and then refuses to let the player bring another PC into the game. Other PCs are unable to gather any equipment off the body of the fallen PC. It doesn't disappear; they're just not allowed to do it.

A few NPCs are watching us fight for their entertainment, and leer at the death of the PC, so we decide to try to intimidate them, maybe get some money or information from their sorry butts. Apparently they didn't have stats, so we were completely unable either to intimidate them or stop them from walking off--it was like they had the non-combatant tag on, so we couldn't even roll initiative.

At this point, I'd had more than enough. The guy whose PC was dead was sitting dejectedly at the table, so I asked him if he wanted to play my kobold wizard. He said yes, and I said See ya, Suckers! Within ten minutes, I was sitting at the Round Robin table, having a fantastic time without any boxed text at all.

I don't know what the etiquette is of leaving a lousy game. In this case, I think I did all right: my departure didn't hurt the group, since my PC stayed on, and it helped this guy. But if you find yourself in an atrocious game, what do y'all think the etiquette is? On the one hand, leaving the table can really hurt the group; on the other hand, are you obligated to spend 4 hours of valuable con time in a game you hate?

Daniel
 
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I think you handled it just fine. I wouldn't have wasted time on a crappy game. The way you bowed out was just fine. That guy got to continue playing and it didn't take your character out of the game.

Kane
 

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