Aeolius
Adventurer
Pants said:How do you build your campaign worlds?
Take a handful of hags. Add water.

Pants said:How do you build your campaign worlds?
Umbran said:I develop campaign worlds... haphazardly
I don't follow a single, set method. Sometimes I simply start with a single location where the first adventure is to take place, and build outward. Sometimes I have a pantheon idea, and want to develop teh world those gods built. Sometimes I have a few unconnected ideas I want to see in a world, and I start with those concepts and fill in the spaces between them.
I build a word in the manner that suits my needs, and the needs of teh game I plan to run. Which, of course, isn't terribly helpful![]()
Finish? Why? Did Forgotten Realms ever finish changing? Did Dragonlance ever finished?AeroDm said:I am analytical as all get out. I plan out what I want in the world, themes, and things that I really think don't work. Then I set out fulfilling those goals. I try to keep things really simple because I find that players don't embrace anything unless they "get it" right away, and complicated things generally are... complicated.
This gives me another thought though- how many of you ever "finish" your worlds? Or even further, how quick until you start over again?
Yeah, me too. Which is probably why I'm never really satisfied with my campaign world.Umbran said:I develop campaign worlds... haphazardly![]()