teitan
Legend
I use a system similar to BESM D20. 200 x the character level with some little +10 variables for roleplaying added into the 200 here and there as well as -10s for doing things that are utterly stupid and unheroic (even villains can be heroic in a sense) like stabbing the party in the back etc...
This way de-emphasizees monster bashing and emphasizes creative thinking on the PCs part since the players don't think... I have to kill that minotaur to advance. Despite all of them having the DMG, none of them have read it to any great extent and definitely not the XP rules.
I may go with the standard system when I get back into DnD in a few months, just put a heavy emphasis tat you DON'T have to slay the monsters to get the XP...
Jason
This way de-emphasizees monster bashing and emphasizes creative thinking on the PCs part since the players don't think... I have to kill that minotaur to advance. Despite all of them having the DMG, none of them have read it to any great extent and definitely not the XP rules.
I may go with the standard system when I get back into DnD in a few months, just put a heavy emphasis tat you DON'T have to slay the monsters to get the XP...
Jason