wayne62682
First Post
I'm curious how other people handle the discussion and execution of tactics during combat. I play rather lenient and have no problem saying that another player should move to this square and use Power X on Monster Y, or that they should heal themselves and then burn an action point to do X. I've noticed that a lot of people I game with frown on this and consider it to basically be akin to metagaming because they say my character wouldn't know the name of a specific power or be able to tell somebody to do an action.
My DM and I are in a debate about it, because he thinks it's metagaming for me to suggest that a fighter to use Griffon's Wrath, and I should just be saying to swing his sword (which can mean anything), but it's perfectly alright to tell the wizard player to use Fireball. I argue that powers are named for exactly this reason, so you CAN say "Hit him with Griffon's Wrath" or tell the cleric to use Lance of Faith on the monster.
How do you handle this?
My DM and I are in a debate about it, because he thinks it's metagaming for me to suggest that a fighter to use Griffon's Wrath, and I should just be saying to swing his sword (which can mean anything), but it's perfectly alright to tell the wizard player to use Fireball. I argue that powers are named for exactly this reason, so you CAN say "Hit him with Griffon's Wrath" or tell the cleric to use Lance of Faith on the monster.
How do you handle this?
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