Am I the only person who has a problem with "gamer humor?"
Back in the 2E days, players constantly quoted Monthy Python and the Holy Grail. Every NPC in plate armor was a "knight who said Ni," major temples were suspected of harboring a "Holy Hand Grenade of Antioch," and every damage roll was "just a flesh wound." Every Monty Python reference required the other players to jump in and show off their knowledge of the film by recreating entire scenes on the spot. It was pretty much a mood killer and ruined any tension or atmosphere that I had worked to build for the game.
It was funny perhaps the first or second time I heard these references. After about a dozen, it was beating a dead horse. After about the fiftieth, it was driving me up the wall.
I tried discussing it with my players, who assured me that they intended it in good fun, but they'd try to cut back on it. Still, thunderous guffaws would erupt whenever someone made a Month Python reference, and asking them to cut it out only caused then to enjoy it more and make it more disruptive when it did happen. Eventually, the only way I got players to stop making these references was by actually docking their experience for the entire session whenever they made a Monty Python reference.
This wasn't isolated behavior. This sort of thing occurred in approximately half the 2E games I played in.
These days, my current 4E group is getting the same way with the Dead Ale Wives references. They constantly "attack the darkness with magic missiles," ask if they are getting drunk, tell me that their "elf has gray eyes" during interaction with NPCs, and ask about the spellcasting of other characters when they leave the table to forage in the kitchen.
It's not quite as disruptive as the old Monty Python references just yet, although it escalates from time to time. Still, it drives me absolutely up the wall every time someone laughs at the same joke that has already been made a dozen or so times that session. At the moment, I'm ignoring the behavior while calling for the players to focus on the game.
It also makes me feel like I'm a bad DM, because it seems like the players enjoy making their own entertainment by spoofing the adventures rather than enjoying them for what they are.
Are most other gamers like this? I don't think that hearing the same joke over and over again is funny, and I certainly don't think that a pop culture reference constitutes a joke.
Back in the 2E days, players constantly quoted Monthy Python and the Holy Grail. Every NPC in plate armor was a "knight who said Ni," major temples were suspected of harboring a "Holy Hand Grenade of Antioch," and every damage roll was "just a flesh wound." Every Monty Python reference required the other players to jump in and show off their knowledge of the film by recreating entire scenes on the spot. It was pretty much a mood killer and ruined any tension or atmosphere that I had worked to build for the game.
It was funny perhaps the first or second time I heard these references. After about a dozen, it was beating a dead horse. After about the fiftieth, it was driving me up the wall.
I tried discussing it with my players, who assured me that they intended it in good fun, but they'd try to cut back on it. Still, thunderous guffaws would erupt whenever someone made a Month Python reference, and asking them to cut it out only caused then to enjoy it more and make it more disruptive when it did happen. Eventually, the only way I got players to stop making these references was by actually docking their experience for the entire session whenever they made a Monty Python reference.
This wasn't isolated behavior. This sort of thing occurred in approximately half the 2E games I played in.
These days, my current 4E group is getting the same way with the Dead Ale Wives references. They constantly "attack the darkness with magic missiles," ask if they are getting drunk, tell me that their "elf has gray eyes" during interaction with NPCs, and ask about the spellcasting of other characters when they leave the table to forage in the kitchen.
It's not quite as disruptive as the old Monty Python references just yet, although it escalates from time to time. Still, it drives me absolutely up the wall every time someone laughs at the same joke that has already been made a dozen or so times that session. At the moment, I'm ignoring the behavior while calling for the players to focus on the game.
It also makes me feel like I'm a bad DM, because it seems like the players enjoy making their own entertainment by spoofing the adventures rather than enjoying them for what they are.
Are most other gamers like this? I don't think that hearing the same joke over and over again is funny, and I certainly don't think that a pop culture reference constitutes a joke.