hawkeyefan
Legend
I haven’t said they are equally susceptible. In fact I used the word minimizes in relation. @clearstream has explicitly said they are less susceptible.
I’m sure there’s someone that believes what you made a case against but I’ve not seen that sentiment expressed in this thread.
I didn't attribute the idea to you or @clearstream though I would say your stances lean that way for sure.
....which doesn't work. It's why most of the thoughtful 5e players don't engage in these lengthy ... threads ... with the same conversations. It's pointless to try and discuss a bad example (with some people who don't even play the game) with exemplars from other games.
Wow. Way to label those of us who play 5E and are taking part in this thread as "unthoughtful". Also, I don't think it's been pointless, since people with varied takes on Mother May I have at least been able to agree that the GMing in the example was flawed in some way.
The "bad example" was from an actual game in which I played. I play 5E weekly, and have run it weekly from its launch until about 6 months ago when I started playing instead. The idea that only people who don't play 5E are taking part in this thread is just wrong.
As for "bad example" I would argue it's an excellent example. Perhaps you mean "example of bad play", to which I would agree! That's the point and is what makes it an excellent example to discuss. As you've recently noted, D&D can be played many ways. 5E seems to have been intentionally designed for that purpose. Unfortunately, the lack of a specific play process means that a mismatch in expectations is more likely.
It's a potential pitfall for running 5e. It's good to be aware of these kinds of concerns if one is going to run or play 5E.