ReeboKesh
First Post
Hey everyone I need help!
I'm currently running the Shackled City Adventure Path and just finished Test of the Smoking Eye (10th level). As I read the adventures to come, I'm floored by the amount of information that needs to be read/looked up/recalled to run some of the high level battles, namely the ones against high level character and spellcasters with lots of magic items. One character had 7 lines of text of 'magic protections' on!
I just feel like that is so much info for a battle that may last 3 rounds tops (what with the heavy hitting power of the characters involved), it all seems too daunting and taxing to bother with. I'm seriously thinking of dropping the campaign and never running a D&D game past 10th level again!
Piratecat your well known for high level play. How do you do it and stay sane (or insane if your prefer
)?
Any advice or suggestions would be appreciated. The campaign is fun and I'd hate to see it go.
Reebo
I'm currently running the Shackled City Adventure Path and just finished Test of the Smoking Eye (10th level). As I read the adventures to come, I'm floored by the amount of information that needs to be read/looked up/recalled to run some of the high level battles, namely the ones against high level character and spellcasters with lots of magic items. One character had 7 lines of text of 'magic protections' on!
I just feel like that is so much info for a battle that may last 3 rounds tops (what with the heavy hitting power of the characters involved), it all seems too daunting and taxing to bother with. I'm seriously thinking of dropping the campaign and never running a D&D game past 10th level again!
Piratecat your well known for high level play. How do you do it and stay sane (or insane if your prefer
Any advice or suggestions would be appreciated. The campaign is fun and I'd hate to see it go.
Reebo