kamosa said:The real question is why would you want to distrupt this tactic.
As the GM you can always win. That doesn't mean it's fun for the players.
kamosa said:There are lots of ways to disrupt this tactic. The real question is why would you want to distrupt this tactic. I mean seriously. The party has an active way of combating a powerful foe. Why rain on their parade and take away their victory. It isn't you vs them in a battle for cleverness. If you have to do back flips to make a mage survive, why not just run something else that doesn't have the mages downfalls but is still nasty (like a dragon or fiend).
As the GM you can always win. That doesn't mean it's fun for the players.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.