You would/could assume they are beyond "mere" travelling by this high of level, but I dont think I like it either.Seems kind of like making players word a wish right of you get to mess with them.
Not even a roll to think of the right place, sort of like Ghostbusters and Staypuff Marshmallow Man.
I do not use the planes that much, so it might never come up in my games, but I do not think I like it like this. Or, maybe it just cuts down on the exploration part of the game and jumps to the next thing.
Yeah, I'm starting to lean that way.I use the Ye Old 2E mental movement, so you can think yourself to places.
Really by mid level things are not "hidden" much......