Flipguarder
First Post
I did to begin with but I don't like it now:
What I'd do is probably something like this:
cannot see enemies: You must make a perception check using a minor action to pinpoint the square your enemies occupy within close burst 15 . Enemies outside this area cannot be perceived. You roll one perception check, each enemy you cannot see rolls an opposing stealth check with a +5 bonus. Any enemies you perceive can be attacked with a -5 penalty to the attack.
This way Blindness is a bit more detrimental. Not much more complicated, and a lot more realistic.
What I'd do is probably something like this:
cannot see enemies: You must make a perception check using a minor action to pinpoint the square your enemies occupy within close burst 15 . Enemies outside this area cannot be perceived. You roll one perception check, each enemy you cannot see rolls an opposing stealth check with a +5 bonus. Any enemies you perceive can be attacked with a -5 penalty to the attack.
This way Blindness is a bit more detrimental. Not much more complicated, and a lot more realistic.