Voadam
Legend
I am guessing the issue was the powerfully impactful nature of getting two full rounds of actions when someone gets surprise and wins initiative in 5e 14.Sorry -- I meant the rule is nonsense, not the post.
It worked fine.
But it completely trivializes the ambush. What's the point?
If most fights only last a few rounds (3-5) getting a two round headstart advantage is pretty big.
Under 24 rules the biggest advantage to be gained or lost is who goes first. Depending on how you interpret and run the 5e 24 surprise rule the ambusher either only imposes disadvantage on their surprised targets' initiative rolls, or are generally the first ones to make an action knowing what is going on.
Going first is a worthwhile advantage.

