I recommend you set a time limit for your game: "This game will run 3 months" - that can help everyone maintain commitment.
Send out daily posts. Fill in the blanks, keep things moving. Handwave lots of stuff.
Recently I've had more success with text-chat games where we schedule a couple of hours a week to all meet online & play; you can get more done in one session than in a month of PBEM.
Send out daily posts. Fill in the blanks, keep things moving. Handwave lots of stuff.
Recently I've had more success with text-chat games where we schedule a couple of hours a week to all meet online & play; you can get more done in one session than in a month of PBEM.