Oryan77
Adventurer
If I use a random encounter, I try to plan it out ahead so it appears random but I'm actually prepared for it. But one thing I would like to improve on are ways to introduce the random encounters.
Mainly I'm talking about when PCs are traveling across the lands or through a cave and are attacked by wandering monsters or humanoids. Humanoids are a little easier to introduce into an encounter because I can use roleplaying methods to begin an encounter. But what about monsters?
All I can ever seem to do with monsters is say, "In the distance you spot a creature. It looks like it is coming towards you." Or if there are obstacles they can hide behind, then I give them a potential surprise round as they attack from their hiding place. But this always feels empty to me. I feel like it's obvious I'm just throwing it there to have an encounter.
What are some flavorful ways to introduce monsters in a random encounter that doesn't seem so forced? Have any tips for making the start of a monster encounter more interesting when the PCs are in different areas, like forests, the desert, caves, or the sewers?
Mainly I'm talking about when PCs are traveling across the lands or through a cave and are attacked by wandering monsters or humanoids. Humanoids are a little easier to introduce into an encounter because I can use roleplaying methods to begin an encounter. But what about monsters?
All I can ever seem to do with monsters is say, "In the distance you spot a creature. It looks like it is coming towards you." Or if there are obstacles they can hide behind, then I give them a potential surprise round as they attack from their hiding place. But this always feels empty to me. I feel like it's obvious I'm just throwing it there to have an encounter.
What are some flavorful ways to introduce monsters in a random encounter that doesn't seem so forced? Have any tips for making the start of a monster encounter more interesting when the PCs are in different areas, like forests, the desert, caves, or the sewers?