How do you work sex into your campaign?


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I have a question can the spell Charm really be used to seduce someone? I would think for it to work the person would already be inclined to want to have sex with the mage casting it.

I would also think using charm in this manner borders on rape so wouldn't that make it an evil act?

As for sex I think the fade to black works best. I do like sex and romance in the game both can add motivating reasons to a character's actions.
 

re sex and magic: Several new spellcasting components and rituals come to mind. A tantric caster, perhaps?

"Pull up your pants, man! We need a fireball NOW, not a web spell!"
 
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Elf Witch said:
I would also think using charm in this manner borders on rape so wouldn't that make it an evil act?
In real world occult the answer to that question is yes.

I would consider that a charm spell would make seduction easier, but not automatic.

It really comes down to diplomacy and bluff checks.
 
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barsoomcore said:
And to second Djeta's experience, it's always the girls in my group who say things like, "My character's going to try and pick somebody up." After they get the ball (ing) rolling (bwa ha ha), some of the guys will say, "Yeah, me too!" but it's always the girls who start that stuff.

I find this to be true with most of the girl gamers I know, too.
 

Umbran said:


Have you ever actually seen a cod piece? They aren't sexy. They're goofy.

At a larp once I played a hobbit pirate king, with a jeweled codpiece. :o It was a sports cup covered in gold cloth with rhinestones sewn on and held in place by velcro on maroon sweatpants.

Everyone laughed and shook their heads and hoped it was the last time anyone would ever have a codpiece as part of a costume. The players never realized but he was the wealthiest character there because of that stupid thing. :D

Does anyone remember the Russian Codpiece from "Blackadder"? Now that was a codpiece! :)

think it'd help to read the reast of the thread before posting? :p
 
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It depends on the game.

I play in one game where innuendo is strong. Most of the characters have a love interest and there is even a thing between two PC's. One of the other PC's has a love interest with a recurring NPC. I could go on, but it is one of the motivating factors in the game. We have people that we love and we are in a "save the world from evil" scenario, so it is more important to save it for them. Not that there needs to be graphic detail for it to be included in the story, but the Beltane celebration (in game) was fun. We are all comfortable with the level of sexual content, so no problems there. My Bard will probably look at Kiss of Life from the BoEF just in case something bad happens.

In the game I run, it is much more behind the scenes.
 

I don't try to act like sex doesn't exist in my campaign world. It is a major factor, along with survival, wealth, and honor that motivates the characters, both PC's and NPC's.

There are brothels, streetwalkers, courteseans, concubines, bathhouses and temples to saucy deities. NPC's become enamored of PC's, PC's with NPC's, and all with each other... sometimes several at once or only for a short time.

The players play their characters' libidoes as they see fit. Some characters are more frisky than others, some players play more frisky characters in general than others. All roleplay their relationships well enough.

Sometimes, important things to the campaign happen during these encounters (not least of which is the potential for fatalities while getting busy with the cursed death priestess of the party). Our group generally notes anything special about the encounter, any condiments brought to enrich the experience, and sometimes the gist of the hanky-panky they get involved in. But nobody's really interested in a detailed play-by-play.
 

In our current campaign my wife's character got an NPC cleric to come along with us. They are elves and started out with poofy elvie behavior that soon moved to romance and sex. They ended up getting married at a town we were trying to save from giants. Now, it turns out, the guy is actually a vampire - who can move around in daylight and enter temples and not be detected, etc. We were suspicious of him but not that way. We found out for sure when we got in a battle in a misty woods and suddenly found ourselves in a different place... a really eerie, different place where his "Master" runs things.

I've never played ravenloft but recognize enough of the hooie. In an earlier part of the campaign he had my dwarf wizard find a nasty old book that had mystical links beyond space and time.
 


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