I'm starting a new campaign in a few weeks, and I'm currently thinking of having it set in a pre-steel world. Available armor and weapons would be iron and bronze, with only the greatest smiths in the world having the knowledge to make steel.
The mechanic I'm planning on using to differentiate between different metals for weapons/armor works like this:
*Iron weapons are as normal, bronze gives a +1 to hit, steel gives a +2 to hit.
*Iron armor is as normal, bronze gives a +1 AC, steel gives a +2 AC.
So in what other ways would this difference of available metals affect the campaign world? What technology would and wouldn't be available? And what do you think about my rules for weapons/armor?