Noumenon
First Post
I really like the whole "let's make a deal" approach to Diplomacy created by Rich Burlew. But so far instead of offering to kill my NPCs' enemies, give them gold, or allow free trade, my players are just offering one thing: "We'll let you live!"
On the one hand, anything seems like a good deal when your life is at stake. And having nukes really does improve a negotiating position in real life. But it doesn't seem that PCs should get an automatic +10 to Diplomacy whenever they're willing to use lethal force.
So how should the enemy respond to this "offer" either a) before the combat, when both sides are fresh, or b) after the combat, when the PCs are interrogating the lone, bloodied survivor? Do the PCs deserve their +10?
On the one hand, anything seems like a good deal when your life is at stake. And having nukes really does improve a negotiating position in real life. But it doesn't seem that PCs should get an automatic +10 to Diplomacy whenever they're willing to use lethal force.
So how should the enemy respond to this "offer" either a) before the combat, when both sides are fresh, or b) after the combat, when the PCs are interrogating the lone, bloodied survivor? Do the PCs deserve their +10?