Philip
Explorer
Lord Pendragon said:Interesting. Perhaps my gut instinct is wrong about the golem. I can see your points regarding an optimized party and, since you mentioned you've seen it in play, I won't argue with the effectiveness of summoned creatures. While it seems to me that, in theory, the golem would just blast through enough summoned creatures to clear a path, then move and squash the summoner, perhaps this is not held up in practice.
I mean, were I a wizard creating a golem, that'd be one of my first instructions to the golem. "When engaging intruders, prioritize spellcasters first and summoned creatures last with regards to CRUSHING THE LIFE FROM THEIR BODIES. Engage summoned creatures only if such creatures cannot be bypassed in order to strike spellcasters, or if all other intruders have already been destroyed."
How would your golems be allowed to infer that a particular creature is a summoned one? Recognizing a creature as summoned involves reasoning, and since golems cannot reason, they cannot recognize this. You can probably instruct golems to ignore 'creatures who appear out of thin air', but then they would ignore creatures who teleport into the chamber, or invisibile creatures who become visible after attacking.
The same goes for your 'crushing of life from their bodies'. How would a golem recognize life? Would it not attack undead spellcasters? I think golems are not able to handle abstract concepts such as life. You can instruct Golems to crush opponents until they do not move anymore.