How goes things with SG-1?

Default Name Player said:
Can't wait for this book, esp. since my attempt at organzing people to put a d20 Modern version of Stargate months ago failed miserably :D ;)

I saw that. Sorry it didn't work out, but I did find the level of response very encouraging as work was going on for the official Stargate SG-1 RPG :).

So far, the sample info on the official website has me quite stoked since it seems like the writers know what they're doing, esp. with the variety of situations described for using the DHD.

Don Mappin is a prince among geeks :D. I'm stunned at the breadth of his series knowledge. He never just says "this has happened in the series" - he includes episode-by-episode examples to back up his claims.

Also looking forward to the "season books" which is an excellent idea expecially since it would allow "new crunch" to be added into the campaign if a certain timeline is followed.

Those will be very cool, though I'm looking forward to the System Lords book even more - MGM have given us permission to establish some new elements of the SG-1 canon... :cool:

Hey, how about including a poster that outlines the symbols on the DHD? This way, sadistic DMs can make their players actually dial their way home... :D

That's a neat idea, though we're already pretty busy managing 400 full color page in the first volume. I'm pretty sure we do have pictures of all the common glyphes in the book. A poster could be fun in a boxed-set though...

Since it was mentioned that the book might be available by Gencon, does that mean we can expect them in store around that time?

Probably not right then. I'm guessing about 4-6 weeks later. One more reason to come to the show :)!

One thing I'm looking forward is to see how the rules will resolve the "Zat" issue and it's one-shot-incapacitate/two-shot-insta-kill effect that might make it an uber-weapon.

Hehh. That was defintitely an interesting bit to write. I can summ up pretty easily if you're acquainted with Spycraft: Takedown (with a long period of unconciousness instead of being knocked prone) - Coup de Grace - Disintegrate, in that order. Those things are *highly* dangerous if you are in a murderous mood...

Finally, will there be suggestions for GMs on how to convince players to actually call another player "sir"? :p (the BIGGEST obstacle in my mind ;) )

Yes. One person WILL be put in charge by the SGC on missions, and doing as that person says can grant you bonuses, and being insubordinate will present some penalties. ...'Course there's a feat which lets you be an ornery cuss and not take penalties...
 

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Originally posted by Morgenstern
I saw that. Sorry it didn't work out, but I did find the level of response very encouraging as work was going on for the official Stargate SG-1 RPG :).

It was before we knew a company had picked up Stargate SG-1, but I'm DEFINITELY glad that it's being done professionally :)



Yes. One person WILL be put in charge by the SGC on missions, and doing as that person says can grant you bonuses, and being insubordinate will present some penalties. ...'Course there's a feat which lets you be an ornery cuss and not take penalties...

Wow, I thought I was in jest in regards to the whole subordination issue, but I am utterly (and I mean UTTERLY) impressed that you guys made that into a game mechanic.

Thanks for taking time to respond...Damnit, makes me what the book even more now... :D
 

OMG, a Stargate RPG book!! I was thinking of how I could incorporate something from Stargate into a sci-fi campaign, I didn't know a whole setting was being produced. This and AU may be the must buys of the year.
 

Nah. Stargate SG-1 and Babylon 5 RPGs would be the must-buy of the year, if you're into science fiction gaming.

Sorry, Wizards (and their release of 3.5e).
 

Ranger REG said:
Nah. Stargate SG-1 and Babylon 5 RPGs would be the must-buy of the year, if you're into science fiction gaming.

Sorry, Wizards (and their release of 3.5e).

Well I was talking of my must buys. I dont really like Babylon 5 so that doesn't interest me as much.
 

Darke said:
Well, I won't buy it cause it's not d20 modern. What a pity!

I do have the Spycraft book (and it is very good for sure no doubt) but I prefer d20 modern because it's more or less open and allows such wonderful products like Dark Inheritance.

das Darke

I haven't done the task, but would it really be that tough to adjust the SG-1 classes into advanced classes and go with it?
 

RPG giving info from movie?

I was just wondering if the SG -1 RPG was going to give info on any of the movie or is it just the television show?

I am not too familiar with the show, but I am a huge fan of the movie...
 

It has information on the movie, but it does focus mostly on the show since it gives us the most material to work with. We did our best to reconcile what is seen in the movie with the show.
 


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