Hairfoot
First Post
When debate turns to rude players, railroading GMs, wealth-per-level guidelines, and other factors which cause rifts in gaming groups, a common refrain is "just get rid of the person or find another group to play with".
While this is easy in some places, some areas simply don't have enough gamers to make it viable.
So, for interest's sake, I'd like to get a general indication of how easy ENworlders find it to recruit people to their group.
While this is easy in some places, some areas simply don't have enough gamers to make it viable.
So, for interest's sake, I'd like to get a general indication of how easy ENworlders find it to recruit people to their group.