For some, that's throwing out the baby with the bathwater.The problem with the wand of Cure Light Wounds was that players could buy them, easily, and it allowed them to heal up to full after every fight without expending any meaningful resources. The item was ludicrously cheap, compared to the expected-wealth-by-level chart.
That problem is fixed in 5E, because magic items aren't for sale.
That problem is fixed in 5E, because there are no cheap wands of CLW.
That problem is fixed in 5E, because there are no wands where you can dump 50 charges in one go.
Clarification: we were discussing 3rd edition/d20.I'd never heard of this wand problem until these boards. Sounds super broken to me. I cant imagine many DMs permitting it.
You could have... but many players felt it went against the philosophy of the game. The game was clearly designed to give access to them.If you were experiencing a problem with too many wands of cure light wounds, you could have changed that. Either stop buying or using them, or limit their availability.
The most interesting aspect of this problem area revolves around games with no primary healer.So, the wand of CLW was in many games a necessary evil. I managed to avoid the problem in 3e with it by allowing auto heal for every 8 hours of uninterrupted sleep and keeping super hard encounters to a minimum.
How has 5e dealt with that problem aside from full heal after long rest (sleeping)? How do you heal hit point drain in your games during the day during and in between encounters? Do you always make sure there is a cleric or bard in the party to provide healing? Do you stock up your players healing potions?
Yes.Cure wound wands might get again highly sought after if they would function like wand of magic missile, except of course casting cure wounds.
The problem with the wand of Cure Light Wounds was that players could buy them, easily, and it allowed them to heal up to full after every fight without expending any meaningful resources. The item was ludicrously cheap, compared to the expected-wealth-by-level chart.
That problem is fixed in 5E, because magic items aren't for sale.
Cure wound wands might get again highly sought after if they would function like wand of magic missile, except of course casting cure wounds.


(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.