Wicht
Hero
laiyna said:I never "punish" players in that way. I only give a logical action on all information that I got (thats as GM more then the players). So killing the slave was in intrest of the owner (he gets more money from her death then keeping a troublesome slave alive, he can now put anything on the bill).
You know better than anyone how the player is treating the situation. But your insistance that the death of the slave was logical from the standpoint of the owner is, as many have pointed out, simply not true.
The cost of owning a slave includes many of the same costs that employers of paid workers have. Not only do you have the cost of buying the slave, but one must also pay to train the slave so that they are able to intelligently do their appointed tasks. And while one can argue that the owner can always charge the customer, the majority of customers are not going to be willing to pay the full price of training and buying a slave for a simple moment of privacy. If such a situation arises the traditional (and in some ways logical) means of insuring that the slaves will keep quiet is to buy and train a mute. One that was illiterate and who understood that communicating anything seen would result in heavy punishment.
There is also the added fact that even evil people recognize that eventually, a man who kills his slaves arbitrarily and often will die in his sleep (violently).