How important are fantasy races to you?

How important is it that fantasy races are included in an RPG to you?

  • They are a vital part of an RPG for me

    Votes: 25 15.6%
  • I like them to be included but it's not a must

    Votes: 39 24.4%
  • Depends on the setting

    Votes: 97 60.6%
  • Don't care either way

    Votes: 14 8.8%
  • Prefer not to have them, all humans is the way to go

    Votes: 15 9.4%

  • Poll closed .
Vegatable Elves, rock Dwarves, and where else can you play a Duck?!

HERO.

And, FWIW, I have Veggie elves and Mineral Dwarves in one of my 3.5 campaigns- templates rule!- and you could play an Anthro or Awakened Duck via Savage Species and the PHB, respectively.
 

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Depends on the setting. My favorite settings are Mythic Earth and Cerilia. On Mythic Earth almost all characters will be human (though an occasional elf or dwarf is ok) while nonhumans are a major part of Cerilia.
 

I'll throw in my two coppers, though at this point seems it's all been said.

1) Yes, absolutely it depends on the setting.

That said...

2) The OP asks about "fantasy races" in a "fantasy setting." If I'm playing in a "fantasy setting" and I'm told there are no elves or dwarves or dragons or magic...then in what way is it "fantasy"? It may be steam- or cyber-punk or "historical" or sci-fi or some kind of cross-genre combo, but for fantasy...?

May be it's the Tolkien (and other literary sources) and real world legends/myth base that is my first love, but if I'm playing "fantasy" I want to see elves and dwarves (at least!) on the roster.

Re-flavor/season/fluff them as you wish or the setting allows (aquatic elves and sea-faring halflings in a water-world/sea based campaign, for example. Valley-dwelling dwarves/"picts" and hill-dwelling dragon-worshiping "dark fey"...what have you.)

I'm all for "gritty" games and "realism" (i.e. "internal consistency") in my play/game world. I'm even good with "low magic" settings (as long as there's SOME magic to be found).

But if I just want to be a human, I can just get my fat ole butt outta bed and go through my day. :)

--SD
 

I'm fine with tolkienesque races, if they are done well.
I'm fine with human-only fantasy settings (with fantastic creatures clearly not being protagonists).
I'm fine with settings where all non-human races are new and strange.
I'm fine with taking classic races and twisting the stereotypes.


I don't like mixing tolkienesque races with new creations. Earthdawn is the only game I know that does it well.

And I absolutely hate kitchen-sink settings with tens and hundreds of races. Unless the whole idea is to meet a few creatures you never heard about every session - but then there's no sense in detailing the race list instead of simple "every race you can imagine is somewhere out there".
 

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