LostSoul
Adventurer
Regarding the use of metagame mechanics:
I always had a problem with -Wises, used in a certain way, in Burning Wheel. My favourite example, one that I thought about using in a game but didn't:
DM: The orcs are moving through the forest.
Me: Well, everyone knows that the forest is full of orc-hating treants that will destroy them. They stand no chance! Since everyone knows this, the Ob is 1 or 2, right? I can hit that with my Forest-wise 4. Can I FoRK in Orc-Wise?
Now this is lame in a Story Now game, but if I don't do that I'm not really advocating for my character - I'm not really fighting for what I believe in. The same thing goes for a Step on Up game. I call it "Playing with one arm tied behind my back." If I'm fighting for these things - either to prove my ability or show my beliefs - this sort of mechanic ruins things.
However, I think it does work for a certain kinds of Right to Dream play. If the whole point is to get a certain feel right, then you've got the perfect opportunity to do so (and be judged by the group on how well you do).
I always had a problem with -Wises, used in a certain way, in Burning Wheel. My favourite example, one that I thought about using in a game but didn't:
DM: The orcs are moving through the forest.
Me: Well, everyone knows that the forest is full of orc-hating treants that will destroy them. They stand no chance! Since everyone knows this, the Ob is 1 or 2, right? I can hit that with my Forest-wise 4. Can I FoRK in Orc-Wise?
Now this is lame in a Story Now game, but if I don't do that I'm not really advocating for my character - I'm not really fighting for what I believe in. The same thing goes for a Step on Up game. I call it "Playing with one arm tied behind my back." If I'm fighting for these things - either to prove my ability or show my beliefs - this sort of mechanic ruins things.
However, I think it does work for a certain kinds of Right to Dream play. If the whole point is to get a certain feel right, then you've got the perfect opportunity to do so (and be judged by the group on how well you do).