Yair said:
Two questions, The Sigil, if I may.
1) Given that the mechanics are not patented, and that hence no portion of the work is actually distributed as OGC, do you consider the designation as clearly indicating which portions of the work are distributed as OGC? It just seems a very round-about and unclear way to say "none" to me, but perhaps I'm taking "portion" too literally.
You're falling into the trap that OGC must equal copyrighted material. It doesn't have to.
OGC in any given document consists of "must be" and "can be."
"Must be" includes:
a.) any game mechanics that do not "embody the Product Identity" (whatever that means, not having ever found a suitable example of this phrase, I choose to ignore it). As others have noted, game mechanics are not and cannot be copyrighted material, therefore we must assume that this category can include stuff that is NOT "copyrighted material" and is instead ephemeral concepts. As I noted earlier, standard copyright law allows access to this sort of thing anyway, so the only time this should come into play in terms of "needing permission" is if the mechanics are patented.
b.) Material that is derivative material (as defined by copyright laws) of another OGC source; this is material that standard copyright law requires permission to create; the OGL gives you permission to create such material if and only if you make the derivative material OGC. This *IS* always copyrighted material by nature.
If you have no derivative material, the only "must be" is your game mechanics, which are not copyrighted material. Not having access to the original work, I could not tell whether or not he included derivative material. If he does not (and apparently he does, see below), naming only the game mechanics as OGC is in fact a valid OGC declaration, and opens no copyrighted content... though as I noted in my post above, I'm not sure why anyone would bother complying with the OGL "downstream" considering that the OGL exists to allow you to violate regular copyright laws by conforming to the OGL... borrowing "game mechanics only" does not violate copyright laws (at least in the US) and therefore the OGL is unnecessary.
The OGL is, in essence, the "shield" that you have when accused of copyright/patent infringement... you can say, "yes, I infringed, but he gave me permission provided I did X, Y, and Z. As you can see, I have done X, Y, and Z and therefore he has no case." In other words, it is a way to allow people to infringe on your copyrights and possibly patents, provided they play by a set of rules you hand down (or, depending on your perspective, a way for you to infringe on the copyrights and patents of others without the fear of being sued as long as you follow the rules). It is (legally speaking) nothing more than that.
"Can be" is, of course, anything above and beyond the stuff above, and generally consists of copyrighted material (mostly text, occasionally art). This is what most people associate with OGC declarations.
Don't forget, I'm the guy with the "six-year-old with a highlighter rule" who claims that if I can't hand your product - and a highlighter - to a reasonably intelligent six-year-old and come back in a few hours to see that he's highlighted exactly every bit of OGC (nothing highlighted that's not OGC, nothing OGC that's not highlighted) in your product, it is not Clear and in violation of Section 8 of the OGL.
In the case of a product consisting entirely of original material, releasing only the game mechanics as OGC under the OGL, I should expect nothing to be highlighted. This is a clear designation (albeit a spectacularly unhelpful one) in my mind.
2) Given that text in the work builds on prior OGC, such as wouldn't at least of some portions of the work be OGC by the "derivative works under copyright law" clause of 1.d, and thus the designation again fails by not identifying parts that are OGC as such?
Again, not having the work, I couldn't check that. Given your quote, yes, it would be Wulf's responsibility to demarcate anything he derived from another OGC source (the SRD) as Open Game Content and in this instance, his OGC declaration is insufficient. The "must be" portion of the OGC definition tells me that he needs to expand it to cover the derivative material AND Section 8 tells me he must demarcate clearly what is derivative (a blanket "material derived from the SRD" is insufficient in my mind and always has been - it is not the reader's responsibility to judge what a derivative work is; it is the publisher's responsibility to indicate what is derived and therefore OGC and what is original and therefore potentially not OGC, as the reader cannot read the mind of the publisher).
Honestly, if WotC ever wanted "repeal" the OGL, the easiest way for them to do so would be to crack down on every publisher who has an unclear OGC designation and accuse them of breach of the OGL. On the OGF-L boards it was long ago opined that the OGL doesn't apply on a work-for-work basis; rather, if I infringe on WotC's stuff in one work, I have to fix or yank all of my works in 30 days or less.
That action in and of itself would be sufficient to destroy the secondary 3e/3.5e market - with the amount of back catalog most publishers have (with unclear designations), it would take too long to update all the OGC designations on a case-by-case basis; they would be forced to either exit the market entirely or put an extraordinarily generous (instead of stingy) OGC designation into all products to the effect of "everything except this list of PI terms is OGC" (retroactively, in the case of PDF publishers, which is more and more of the print market) simply because they wouldn't be able to make a more specific designation for every product. Such a blanket "opening" of material would in the minds of some publishers (for reasons that are their own) be disastrous and they would choose to exit the market rather than opening up their material in that fashion. Even those who did blanket open their material would see a lot of the "compendium" making others have complained of almost immediately, and this would reduce the value of their back stock.
A few publishers - those who have been extremely careful to be clear with their OGC/PI designations (Green Ronin comes to mind as a good example, and Ronin Arts is another) - would not be faced with that choice because they won't have to clarify their designations.
Most publishers, however, have not been *nearly* so scrupulously careful and if the day does come that WotC wants to yank the carpet out from under the OGL, that's the way they'll be able to do it, and many pubilshers would be crushed due to taking the easy road of fuzzy designations (with the side benefit of de facto protecting their precious IP - yes, that should be read like Gollum - from anyone else actually doing anything with) and relying on WotC's continued good graces not to ever actually enforce the OGL, rather than taking a long view and doing the designation right the first time.
--The Sigil
IANAL, TINLA