Then go for it!Well I don't care if they decide to use their spells however they please. It doesn't bother me if they cast fireball a bunch, or cure wounds - why should I police their use of zone of truth.
What about the guy with the high Deception skillI don't see my adjudication of the spell as rendering "moot entire array of Social skills." There is generally only one skill that applies to determining whether someone else is being truthful and that's Wisdom (Insight). So you expend a 2nd-level spell slot to remove the uncertainty from determining the truthfulness of the NPC. I see no issue with that. If the players would rather give the guy in the party with a high Insight bonus a chance to shine, then they'll let him take the lead instead of cast the spell.
See, this is the part that confuses me. Either I'm not communicating clearly, or you're reading intent into posts that I'm not seeing. My guess is that we strive for the same type of play experience, and are just talking past each other. I agree that both of the cases you propose are undesirable - and I certainly never meant to advocate for either.Abuse could be the DM being frequently cagey with his NPCs to hide the Big Reveal or keep his plot on track rather than give the players what they've earned by getting the NPC of note into the zone and asking the right questions....
What about the guy with the high Deception skillIt specifically covers "misleading others through ambiguity", perfect for being caught in a ZoT
See, this is the part that confuses me. Either I'm not communicating clearly, or you're reading intent into posts that I'm not seeing. My guess is that we strive for the same type of play experience, and are just talking past each other. I agree that both of the cases you propose are undesirable - and I certainly never meant to advocate for either.
My reading of the above scenario is that you see the challenge as "get the NPC of note into the Zone of Truth" - and at 3rd or 4th level that might be an appropriate challenge; I was imagining situations where "the NPC of note" has been clever enough to have "plausible deniability", and would be perfectly willing to sit down for a ZoT tete-a-tete, might even suggest one...
It is worth noting, too, that everyone inside the ZoT is affected by the spell, not just the bad guys![]()
Well, it depends on how your players react. It's kind of like Wishes. If your players are the type to react to a Wish by creating an iron-clad contract multiple pages long, then it's probably best to go with "intent" over "lawyering".