Xarlen said:A sheath just gives the quickdraw feat for purposes of removing the weapon inside of it.
Xarlen said:Kreynolds, I'm *aware* of this.
But for the sake of creating a magical Item, how hard is it to do? You could impart 'Whirlwind attack' Into a sword (For a hefty price), or Spring Attack into some boots (for another hefty price). So, how hard would it be to imagine having a Sheath that allowed it's weapon to be removed as a free action? Or a sword that allowed itself to be drawn as a free action?
The reason I use the example of Sheath is, having magical sheathes are cool.Like Arthur.
Thanee said:Yep, and this is exactly the point, where I am in disagreement, as I previously wrote. It should always be (at least) a full-round action to retrieve an item from a bag of holding and a move-equivalent action to do so from the one and only magical haversack (of course, it should be quicker, because there is no searching involved, and because of the balance between the cost and capacity limitation of both types of containers).
Staffan said:
"Because of the guisarme's curved blade, trip attacks can also be made with it. If a character is tripped during his or her trip attempt, the guisarme can be dropped to avoid being tripped."
Already dealt with in the rules. The dismounting thing is a "special effect" of doing a trip on a mounted opponent.
kreynolds said:
That reminds me. Isn't there a magical sheath or scabbard somewhere that applies keen to a weapon, or something like that? A fellow DM asked me if I remembered what source it was from, but for the life of me, I can't remember.
Pax said:
And I would VERY rarely allow a "normal" trip attack to unseat a rider from a horse bearing a military saddle (those're MEANT to keep you up there while being knocked silly, after all).
Jeremy said:Scabbard of Keen Edges. Regular old DMG wonderous item.