Flynn
First Post
Aus_Snow said:Here are some d20/OGL products with numbers of 'base classes', to give some people a few examples:
- D&D 3e: ~31-50(?) (the number of base classes found throughout all the WotC 3e books)
- Spycraft, 2nd edition: 12 (basic classes in the core book)
- Arcana Evolved: 12 (base classes in that book)
- D&D 3e: 11 (the number of classes in the PHB)
- Iron Heroes: 9/10 (base classes in the core book; 10 with Arcanist included)
- Conan, the Roleplaying Game (Atlantean edition): 8 (base classes in the core book)
- D&D 4e: 8(?) (possibly the number of base classes in the PHB I)
- d20 Modern or Grim Tales, etc.: 6 (the number of basic types of Hero, IOW base classes)
- Star Wars, Saga Edition: 5 (classes in the core book, IIRC)
- True20 or Blue Rose: 3 (the roles, or classes, found in the core rules, and assumed throughout other books)
- Mutants & Masterminds: 0, or 1, whichever you think more suitable (point-based)
Fantasy Concepts, my Saga-inspired Fantasy Campaign Resource, has six classes: Aristocrat, Expert, Mystic, Outsider, Scholar, Warrior. The various talents for each allow you to approximate almost all of the standard character class concepts.
With Regards,
Flynn