The poll is a real barnstormer for me, you see, I love the Warlord and Lemon Curry equally... so torn.
But seriously, the Warlord class has to be repainted from the 'game-y' alt-cleric it was in 4E into a class whose soul purpose is to carry on the narrative. I can see there being well written, well balanced class abilities that break the logjams common in combat (terrain, turtling enemies, etc), clear up silly 'I'ma do my own thing' skill fracas common to adventuring parties by incentivising using the the 'help' action, and generally making the game smoother by their presence.
my 2 pence.
But seriously, the Warlord class has to be repainted from the 'game-y' alt-cleric it was in 4E into a class whose soul purpose is to carry on the narrative. I can see there being well written, well balanced class abilities that break the logjams common in combat (terrain, turtling enemies, etc), clear up silly 'I'ma do my own thing' skill fracas common to adventuring parties by incentivising using the the 'help' action, and generally making the game smoother by their presence.
my 2 pence.