How many fantasy worlds are there anyways? Post one.

Voadam

Legend
248 Jorth 2015. A small pay what you want line of OGL products, Jorth is a world where the PC and monster races recovered after a series of world altering plagues and now goblins outnumber humans. Dwarves thrived and grew in numbers to found many kingdoms after the plagues, but have recently fallen in numbers due to wars with goblins and competing with humans and orcs for resources.
 

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Voadam

Legend
250 Broken Earth 2014. Post-Apocalyptic setting with psionics, mutations, and some alchemy. Both a Pathfinder version and Savage Worlds. The Setting mostly focuses on the Midwest U.S.
 




Voadam

Legend
253 Mor Aldenn 2009. Mostly focused on the City of Mages, the Mor Aldenn line has a background world with lightly sketched surrounding areas and its own gods. Pathfinder 1e.
 

Voadam

Legend
254 Parsantium Known World 2014. Parsantium is a fantasy Byzantium type of major cross-roads city connecting multiple continents and empires so it is rich in multi-ethnic interactions and trade. It specifically says it is designed to be slotted into any campaign setting, but its known world sketches out a bunch of surrounding empires on multiple continents including areas for fantasy Vikings, Arabs, Indians, and East Asians. Originally mostly statless with some Pathfinder 1e mechanics, but also now has stuff for 13th Age and 5e.
 


Voadam

Legend
255 Fungal Kingdoms 2016. Part of the 8-bit adventures line, Fungal Kingdoms is a generic fantasy adaptation of Mario video games where the Turtle Legions have invaded the Fungal Kingdoms, there are game stats for genericized iconic monsters and magic items from the video games, and a small adventure path where the princess has wished the party to her world to save her and the kingdom. Pathfinder, 5e, TinyD6.
 


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