What I see is no real consensus emerging. I also see a LOT of multi-picks, which suggests speed of leveling is not a big concern for many gamers. When the total percentages ad up to 144.91%, they aren't really meaningful.
At present, 18.37 + 42.86 say 20 hours or less, so 61.23/144.91 = 42.25%.
And 16.33 + 24.49 = 40.82/144.91 say over 30 hours = 28.17%.
That leaves 29.58% who are 21 - 30 hours.
One might also analyze how many posters have selected ONLY options of 20 or less hours, or ONLY more than 20 hours to assess how popular each choice is, and how many have selections from both, who are therefore "undecided" whether the 20 hour mark is too high or too low.
The fascinating thing about statistics - especially vague statistics - is how they mean EXACTLY what the person interpreting them needs them to mean in order to support his case. We forget (often conveniently) that being right 52.5% of the time also means being wrong 47.5% of the time.
At present, 18.37 + 42.86 say 20 hours or less, so 61.23/144.91 = 42.25%.
And 16.33 + 24.49 = 40.82/144.91 say over 30 hours = 28.17%.
That leaves 29.58% who are 21 - 30 hours.
One might also analyze how many posters have selected ONLY options of 20 or less hours, or ONLY more than 20 hours to assess how popular each choice is, and how many have selections from both, who are therefore "undecided" whether the 20 hour mark is too high or too low.
The fascinating thing about statistics - especially vague statistics - is how they mean EXACTLY what the person interpreting them needs them to mean in order to support his case. We forget (often conveniently) that being right 52.5% of the time also means being wrong 47.5% of the time.